Posted September 20, 2012
Any company/product I have issues with is because it has given me issues in the past.
Apple - I only had access to a Mac for about a month back in 2005/6, and it was dreadful. The quality of programs I cared about were far better on Windows (Games, emulators, media players, ect.) SNES9x was the only decent working emu, and the sound quality was like listening to static filled AM radio. Most of the apps felt like they had more issues, but were shareware. Setting up the system to compile open source programs was a huge headache and never did work fully right. After a month I was able to be back at my PC again. I gave it a hug and a kiss. I tried an ipod later on to see if things improved. After fighting with itunes, then a 3rd party plugin for winamp that was supposed to work as a replacement, I returned the thing.
Steam - I had an account locked after a payment cleared because it took a bit longer for whatever reason and had to go back and forth to get it opened again. Offline mode worked for me, except the one time I really needed it. Then the most recent EULA. The issues with the service made me appreciate DRM free gaming and vendors that sell them far far more.
Sony - This one has faded some over the years. Them thinking they are important enough to put DRM rootkits on their CDs and get away with it. Also during the PS1 and PS2 years, SCEA actively tried to keep 2d games from being released in America because they felt it made their systems look bad. Between that and not liking the N64, I started gaming far more on the PC. On the console side I went to Sega until the Dreamcast died, then to the Xbox after.
Apple - I only had access to a Mac for about a month back in 2005/6, and it was dreadful. The quality of programs I cared about were far better on Windows (Games, emulators, media players, ect.) SNES9x was the only decent working emu, and the sound quality was like listening to static filled AM radio. Most of the apps felt like they had more issues, but were shareware. Setting up the system to compile open source programs was a huge headache and never did work fully right. After a month I was able to be back at my PC again. I gave it a hug and a kiss. I tried an ipod later on to see if things improved. After fighting with itunes, then a 3rd party plugin for winamp that was supposed to work as a replacement, I returned the thing.
Steam - I had an account locked after a payment cleared because it took a bit longer for whatever reason and had to go back and forth to get it opened again. Offline mode worked for me, except the one time I really needed it. Then the most recent EULA. The issues with the service made me appreciate DRM free gaming and vendors that sell them far far more.
Sony - This one has faded some over the years. Them thinking they are important enough to put DRM rootkits on their CDs and get away with it. Also during the PS1 and PS2 years, SCEA actively tried to keep 2d games from being released in America because they felt it made their systems look bad. Between that and not liking the N64, I started gaming far more on the PC. On the console side I went to Sega until the Dreamcast died, then to the Xbox after.
Post edited September 20, 2012 by Fictionvision