Pheace: Can you explain to me what part exactly was condescending? Because I'm not native English and wasn't aware any of that sentence was.
The general tone of it.
Pheace: Usually attributed to your keys being stolen (part)? How often did that happen? Servers being down is naturally a pain which is why I preferably don't endorse Always-Online DRM either since those basically kicked you out of game if you lost your connection even for a bit.
My original keys for Mass Effect, XBlades and Two Worlds had already had their activations used up when I bought the game, and I ended up spending a good week in all cases trying to get a new one.
My original Company of Heroes key had been stolen when i bought it as well and was registered to another account as well, but that game can be played in single player without internet if it doesn't find the server. Amazon refused to take the game back, THQ refused to give me another key, and both were saying I had to claim against the other.
My Steam key for Speedball 2 Tournament wasn't stolen per se, but it was wrongly printed, leaving a T looking like an I, so I couldn't install that one for a week until I tried changing a few digits to see if I was reading it wrong. I grant that this can happen with ordinary local protection, but that's what keygens are for in those cases.
I was unable to play Last Remnant for two days when I got it on launch because Steam refused to unlock the game. I was able to register it with Steam and install the files, but Steam said that it had not yet been unlocked.
And lest I neglect to mention the countless "This game is currently unavailable" messages in Steam.
Can you now understand why I hate DRM? I avoided it like the plague to begin with, but I tried to be patient and give it a chance. My patience, however, is now at an end.