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Hi,

I got a few questions, if you don't mind. Also, nice to see a fellow Floridian on the forums :D (Tallahassee and Willkillya (Wakulla) County native here).

Can you explain to me what the difference between the Black magic school and the Necromantic school will be as it pertains to your game's world?

I don't recall seeing anything about this but could you tell me a bit more about the Necrophil race? I can kind of infer from the name but it's nice to get a clearer picture :D

What exactly is Gray magic? Is this the school that uses buff and hinder spells such as Haste or Slow?

IIRC in one old RPG, Magic Candle, you could split your party to perform various tasks, including quests(again not 100% sure :D) outside of combat. Will we be able to do that in Antharion or will this more of an Avernum-like where the party stays together at all times?

Please don't take the next question the wrong way but I feel like I should ask. Can we expect that the team won't suddenly split up due to inner conflicts and then we find out that the game was written in an obscure programming language/uses some oddball engine that almost no one works with? (Please refer to the Haunts kickstarter campaign and how the development team fell apart and the game went open source). You don't have to answer this one if you don't want to, of course.
Hey! definitely don't run into too many Floridians around here.

The classes are all very pure. Black Magic focuses exclusively on harmful spells, White Magic mainly on buffs & restoration (no harmful effects) and Gray Magic is a kind of alteration/utility school and includes stuff like: polymorph, teleport, invisibility and mark/recall. Necromancy would basically be a highly specialized extension of Black Magic and will include stuff like: curses, DoTs and raise corpses.

Necrophils were originally the magically adept conjured creations of powerful Wizards. They began to summon themselves, setting of a chain of self-replication which led both to life extension and to the drastic improvement of their Black Magic aptitude. The differences between Black/Necromantic with respect to the world will be mostly factional.

Right now the party stays together out of combat, but this isn't set in stone. I've been fooling with spells that let each player go off on their own out of combat, so it's very possible we may end up with something like this.

No offense taken at all to your last question, in fact it's a great question and should probably be asked way more often. Antharion is my dream, I thought of it and built it from the ground up working alone for almost a year full-time. I retain all of the rights to its IP along with the accompanying assets, so no issues there. A worst case scenario whereby my team jumps ship poses no significant threat to the project whatsoever. I would immediately move to assemble a new team, which might mean at most a one month delay, but meanwhile I'd still be coding. That said, the team is fantastic, we all know one another well and feel equally passionate about the project.
The only problem with it, is that I would have to pay double to be a beta tester... There is really no incentive for me to get in early, so I would rather wait until the game is finished and buy it then.
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amok: The only problem with it, is that I would have to pay double to be a beta tester... There is really no incentive for me to get in early, so I would rather wait until the game is finished and buy it then.
Well, the incentive is that if everyone does that, the game will never be finished; that's the point of Kickstarter. Whether you're incited by that particular incentive is up to you, obviously.
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amok: The only problem with it, is that I would have to pay double to be a beta tester... There is really no incentive for me to get in early, so I would rather wait until the game is finished and buy it then.
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BadDecissions: Well, the incentive is that if everyone does that, the game will never be finished; that's the point of Kickstarter. Whether you're incited by that particular incentive is up to you, obviously.
I know, but there is also usually an incentive that the backers get something for it also, if not only a warm thingeling feeling. KS is a kind of patronage, but in most cases the patrons get something in return. For this project, I almost feel punished for becoming one.... In any case, they even go so far as dismissing the whole patronage themselves, by saying "You just pre-ordered..."
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BadDecissions: Well, the incentive is that if everyone does that, the game will never be finished; that's the point of Kickstarter. Whether you're incited by that particular incentive is up to you, obviously.
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amok: I know, but there is also usually an incentive that the backers get something for it also, if not only a warm thingeling feeling. KS is a kind of patronage, but in most cases the patrons get something in return. For this project, I almost feel punished for becoming one.... In any case, they even go so far as dismissing the whole patronage themselves, by saying "You just pre-ordered..."
A lot of people love getting access to early builds of a game they like. But, even if you don't, calling a beta punishment is a bit of a stretch. I mean it's not like your legally obligated or anything. The Kickstarter videogame model is based on pre-orders with the knowledge that your preorder will help to make the game a reality. Whether you call it "Pre-order", "$15 support tier", or "The Game", a pre-order is a pre-order.
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amok: I know, but there is also usually an incentive that the backers get something for it also, if not only a warm thingeling feeling. KS is a kind of patronage, but in most cases the patrons get something in return. For this project, I almost feel punished for becoming one.... In any case, they even go so far as dismissing the whole patronage themselves, by saying "You just pre-ordered..."
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ajrs84: A lot of people love getting access to early builds of a game they like. But, even if you don't, calling a beta punishment is a bit of a stretch. I mean it's not like your legally obligated or anything. The Kickstarter videogame model is based on pre-orders with the knowledge that your preorder will help to make the game a reality. Whether you call it "Pre-order", "$15 support tier", or "The Game", a pre-order is a pre-order.
you misunderstand completely. I love alphas and betas , watch how a game grows and bug fixing. But in most cases you do not need to pay double the asking price to do so. By punish I mean is seems wiser to wait until the game is released and not buy in now, I do not see any advantage of doing so.

at the moment I am supporting so many alphas, I keep forgetting about them.... but there is no incentive here for me, except the privilege to pay more for hunting bugs.
Post edited November 04, 2012 by amok
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ajrs84: A lot of people love getting access to early builds of a game they like. But, even if you don't, calling a beta punishment is a bit of a stretch. I mean it's not like your legally obligated or anything. The Kickstarter videogame model is based on pre-orders with the knowledge that your preorder will help to make the game a reality. Whether you call it "Pre-order", "$15 support tier", or "The Game", a pre-order is a pre-order.
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amok: you misunderstand completely. I love alphas and betas , watch how a game grows and bug fixing. But in most cases you do not need to pay double the asking price to do so. By punish I mean is seems wiser to wait until the game is released and not buy in now, I do not see any advantage of doing so.

at the moment I am supporting so many alphas, I keep forgetting about them.... but there is no incentive here for me, except the privilege to pay more for hunting bugs.
Ahh ok I understand. It's kind of like voting in a way. If you consider it solely from your own individual perspective then yeah, maybe it makes since to hold off. On the other hand, if this attitude took hold and prevailed, then a bunch of indie projects like mine would probably never see the light of day because everyone would be waiting for release. I'm not saying KS should be for everyone, it's not. Some people love supporting projects they think are cool and so for them, a pre-order+beta or t-shirt or whatever is enough to tip them towards a pledge.