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I was just thinking of more interesting additions to GOG, and if they didn't want to do a podcast, perhaps forum members can run one. Possibly debating what they have played, what they'd like to see on GOG etc.

I know these things are said on the forums already, but with a podcast you dont have to be online, and also there could be skype discussions recorded, so people would meet in a way.

If you like the idea, any more ideas on the podcast?

If you hate the idea, please post why.
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gameon:
You mean a... GOGcast. =D
There were two separate attempts to do this. One resulted in one episode being recorded, the other had no episodes.
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Vagabond: There were two separate attempts to do this. One resulted in one episode being recorded, the other had no episodes.
What was the reason for their downfall? Was the one that was recorded any good?
I like the idea of podcasts, but isn't that just doing all the work for a company that's supposed to be providing content for us (its customers)? Please tell me an opposing view to this.
I would listen to a Gogcast hosted by TET. Also, Mike Pondsmith...
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Vagabond: There were two separate attempts to do this. One resulted in one episode being recorded, the other had no episodes.
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gameon: What was the reason for their downfall? Was the one that was recorded any good?
It was okay. I think it's linked in the community sticky.

There just wasn't any traction for doing more episodes.
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gameon: What was the reason for their downfall? Was the one that was recorded any good?
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Vagabond: It was okay. I think it's linked in the community sticky.

There just wasn't any traction for doing more episodes.
Judging by the forums interest in this idea, i can see why.
I'm the host.
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Piemaster: I'm the host.
If you wanted to host a GOG forum podcast, be my guest.
NO, even better ZOLTAN motherfuckin' CHIVAY will be the host.
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Piemaster: NO, even better ZOLTAN motherfuckin' CHIVAY will be the host.
I'd watch that. Well I'd like Yarpen more. And Yen could finally show up.
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Vagabond: It was okay. I think it's linked in the community sticky.

There just wasn't any traction for doing more episodes.
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gameon: Judging by the forums interest in this idea, i can see why.
Personally, I'd be very interested in a community GOGcast. I'm just not sure if anybody would be willing to actually invest the amount of effort required for creating and maintaining one.
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gameon: Judging by the forums interest in this idea, i can see why.
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Psyringe: Personally, I'd be very interested in a community GOGcast. I'm just not sure if anybody would be willing to actually invest the amount of effort required for creating and maintaining one.
Well my idea would be based on the community side. It could have a new set of people each week, discussing games they've played/recommended. New GOG releases. Etc.

Just an idea.
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gameon: Well my idea would be based on the community side. It could have a new set of people each week, discussing games they've played/recommended. New GOG releases. Etc.

Just an idea.
Yep. I think that the amount of promos and new releases is big enough to support a podcast by now.

Some ideas off the top off my hat:

- Organize a group of 3-5 people who already know lots of the games in the catalog, then get them together for a conference call at the time when a regular promo (like the weekend promo) is announced. This should prompt some interesting insights and conversations about the games in the promo, and also capture the emotions (which is important for podcasts, and something that many podcasts fail at, imho). Would need to be released quickly afterwards while the promo is still fresh.

- Discussion of the latest releases, obviously. Perhaps an in-depth review of one.

- Forum watch. Giving a quick overview about the current main topics in the forum, quoting some especially memorable statements, perhaps commenting a bit. Ideally done by two presenters so that there's an opportunity for dialog and different viewpoints. The quoted statements should be interesting enough for the people who didn't read the respective threads already, while the comments would need to be interesting enough to keep the attention of the listeners who've already read the posts.

- Trying to get GOG employees for "Inside GOG" interviews, perhaps starting with those who were part of the community even before joining GOG (Judas, Thiev)

- Looking beyond our own noses. Have a section where a non-GOG entity (gaming site, developer, blog, etc.) is presented. This could cause the respective site to post the podcast as well, and could in turn bring new customers to GOG.

- Riddle. Play sound clips from a game, have listeners guess the game, give out a prize. Or: Give hints to a gift code that can be redeemed on GOG. You could drop hints throughout the podcast, to give an additional incentive to listen to the whole thing.

- Portrait of a well-known community figure. How s/he came to gaming, or found GOG; favorite games; why s/he likes to be active in the GOG community, etc. Has a risk of degrading into navel-gazing, but can be interesting if done right. Shouldn't be too long.

- Name a game that will be reviewed in the next podcast. As users to send in audio clips with 1-3 sentence mini reviews of the game. Play those clips before the review in the next podcast.

And so on. ;)

However, writing down ideas is easy. The hard part is making them work . i.e., investing the time and effort to actually produce such a podcast. Even finding the right people can be difficult. I can't listen to 80% of the podcasts that I might be interested in because the speakers' pronunciation is not clear enough to be followed by a non-native speaker without immense concentration, and usually I'm not in the mood for immense concentration when I consider firing up a podcast.