CarrionCrow: Mage/shaman I can see. Melee mage would take some doing. (and possibly a troll or ork racial build so you don't have to dump as many points into body and strength right off the bat to keep them alive)
What? And have an actual optimal build? :O Blasphemy, i say! :P
Nay, worked fine enough really. Think i did pick a hybrid mage with a few melee points for the odd chance she got into close combat with enemies. For the most part i kept her in the back and used spells though. The only time i had any real trouble was the boss fight in the Asylum. Had to restart that fight once because my team got wiped. Tough bastard that minion he had. You know the one i'm talking about Carrion, right?
The original concept i had in mind was a hybrid mage/decker, but the game didn't allow me to make that (i think, been a while since i played it).
j0ekerr: And a honest discussion on the Shadowrun game?! I never played the pen&paper game, but I loved its setting, High-fantasy in a cyberpunk world? Hell yes.
The game looks very x-com to me, is that a good comparison?
I never played the P&P either. However i loved the high fantasy/cyberpunk setting too. That was the reason i picked it up in the first place. The story in the main campaign is a bit short and fairly linear, but other than that it was pretty decent, imo.
j0ekerr: Any minmaxers would be horrified at the mere notion of a non-specialized character.
I'm the opposite of those kind of people. I love making wacky and crazy concepts and see how they work out. (usually horrible, but some work surprisingly well) :D