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48-hour Frost Flash Frenzy with 30 deals per hour, daily bundles, awesome games up to 90% off, and Age of Wonders for FREE!

Winter is upon us and the holiday season is nigh, so what better time to get your game on and stack up with great titles at ridiculous prices?! Let's kick off the 2014 DRM-free BIG Winter Sale! If you're getting a feeling of déjà vu, look closer: we've prepared a brand new lineup of flash deals and fresh daily bundles for you, for the next 11 days!

Your holiday shopping rush begins with the 48-hour Frost Flash Frenzy: 30 flash deals available every hour for the first two days of our Big Winter Sale! We also have an awesome "first come, first served" gift: 250.000 copies of the seminal turn-based strategy classic Age of Wonders for FREE. If you're a fan, make sure you pick up Age of Wonders 2: The Wizard's Throne and Age of Wonders: Shadow Magic 75% off in one of today's bundles and the more recent entry to the franchise Age of Wonders 3 available 66% off for the first 24 hours of the sale!

But, obviously, there is much more to our Winter Promo. Today's daily bundles feature the acclaimed S.T.A.L.K.E.R. trilogy as well as our flagship pairing of the Witcher 1&2. Today's flash deals include hit titles like Wasteland 2, The Vanishing of Ethan Carter, Dreamfall Chapters, Legend of Heroes: Trails in the Sky, Terraria, and many more.

So there you have it, the BIG Winter Sale is here to bring you a gaming good time. Visit daily to get the best deals! The promo ends on December 15, at 1:59 PM GMT.

Now, get ready for the Age of Wonders special surprise stream with Quill18, starting 5PM GMT / 12PM EST / 9AM PST on Twitch.tv/GOGcom.


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Post edited December 04, 2014 by G-Doc
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ixbt25i: But nobody but some losers with no life check the site multiple times a day to see if something on their wishlist is in the flash deals.
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MadalinStroe: That's awfully abrasive. I'm certain there are plenty of people that would find this statement insulting. ;)
Are you saying he's right about certain peop... oh. :x
Post edited December 13, 2014 by realkman666
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Splatsch: You mean a bug ?
Yes, a bug. Something similar occured to the Fall sale, with the Mount & Blade bundle.
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Splatsch: You mean a bug ?
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Grargar: Yes, a bug. Something similar occured to the Fall sale, with the Mount & Blade bundle.
Oh, ok ! That's what I was thinking, but wasn't totally sure :)
Thanks for the info ! I hope they'll fix this soon !
Post edited December 13, 2014 by Splatsch
Is it really a bug? I was under the impression that it was just about rounding numbers? Since you really never get anything that's 2,16 Euro or whatever, it's always x,x9. So with the switching between currencies back and forth there are bound to be some cases where the discount isn't exactly 75 or 25 %
(Rounding checks out e.g. for King's Bounty Warriors of the North, discount in Euro is 74,4%)
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WildHobgoblin: Is it really a bug? I was under the impression that it was just about rounding numbers? Since you really never get anything that's 2,16 Euro or whatever, it's always x,x9. So with the switching between currencies back and forth there are bound to be some cases where the discount isn't exactly 75 or 25 %
(Rounding checks out e.g. for King's Bounty Warriors of the North, discount in Euro is 74,4%)
It's a bug. Warriors of the North had a price of €5.99 yesterday with a full 75% discount, but today it costs €6.09, with its full price (€23.79), unaffected. It probably happened when GOG adjusted its prices for Australia and Russia (with flat-priced games becoming more expensive in their local currency, while regionally-priced becoming less expensive in dollars).
Post edited December 13, 2014 by Grargar
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Grargar: It's a bug. Warriors of the North had a price of €5.99 yesterday with a full 75% discount, but today it costs €6.09, with its full price (€23.79), unaffected. It probably happened when GOG adjusted its prices for Australia and Russia (with flat-priced games becoming more expensive in their local currency, while regionally-priced becoming less expensive in dollars).
Ah, alright, I thought it was meant to be this way (since there seem to be quite a few games affected by this). Thanks for clearing that up!
I am not sure that it is a bug, GoG adjusted conversion rates for regional pricing. I'll have a look if can find the thread again.

edit:
Regional pricing currency adjustment
Post edited December 13, 2014 by MaGo72
Well, encore day and all I purchased in this winter promo was Cosmo's Cosmic Adventure
Y u no bundle Police Quest+Space Quest, gog???
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MaGo72: I am not sure that it is a bug, GoG adjusted conversion rates for regional pricing. I'll have a look if can find the thread again.

edit:
Regional pricing currency adjustment
It is a bug. As I mentioned, the base prices have remained completely unaffected. What seems to be wrong is the discount percentages. Games that are not currently discounted aren't affected at all. As for the thread you posted, conversion rates have indeed been affected, but only for Australia and Russia.
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xenocidic: Y u no bundle Police Quest+Space Quest, gog???
They are keeping it for New Year's Sale. :P
Post edited December 13, 2014 by Grargar
Can you guys recommend the Prince of Persia bundle to someone who so far has only played the 2008 Prince of Presia, and really liked it?

Also, should I buy Might and Magic 9 and Crusaders for 2,98$ or D&D Dragonshard and Demon Stone for 3,98$?
Those are the only ones I'm missing from those bundles, but I'm very unsure. I just don't want to spend on games I won't enjoy.
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xenocidic: Y u no bundle Police Quest+Space Quest, gog???
U mad, bro?
Lol no, I wanted them too.
Looking forward to the sales finishing up.
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tfishell: Looking forward to the sales finishing up.
Looking forward to Strife.
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MadyNora: D&D Dragonshard and Demon Stone for 3,98$?
Yes and yes. IMHO the only fault of those games is that they are not epic and thus they are misjudged because of D&D in their titles. If they were set in some other fantasy universe they would be treated as solid RTS and action game, respectively and praised for their innovative features.

In Dragonshard you'll be simultaneously fighting on a two planes. On the surface it's a pretty much standard RTS. You collect dragonshards that fall from the sky, build your base, train units and defend against the enemy (and in most cases you are supposed to destroy his base). Slightly less typical thing is that you only train commander units and each of them "create" followers (a weaker versions of the commander but with the same abilities). How many followers will be created depends on how you upgraded your base (the space is limited, you won't get everything at once). On top of that you have a hero unit. Before each mission you can usually choose one out of four so you can experiment a bit to see who suits you best. The trick is you also need gold to train units and for that you have to go underground. At this point it looks slightly more like an action RPG game - the followers disappear (they will come back once you come back to the surface) so you will have a small party of your hero + commander units. You can order them to rest to regain health and mana just like in RPG game. And you can expect standard dungeon crawling challenges - traps, locked chest (you need a thief to open them), respawning enemies (undeads and similar) that are hostile toward you and your enemy from above alike. Of course you can meet your enemy too if he decided to travel down there for some gold. And this mechanism of two different planes works surprisingly well and it's quite innovative. It's not enough to make this game a masterpiece it has its flaws, for example there is no need for melee units, ranged units are so much better in every respect (for a game released at 2005 it's a terrible anachronism!). Nevertheless it's a very solid RTS without any major frustrations. It is entertaining so why shouldn't you give it a chance?

The same applies to Demon Stone. It's also a very solid game, just not a masterpiece. You get to control three characters: warrior, sorcerer and rogue. There are small sections where you are forced to use one of them (in one chapter you even get to play as Drizzt Do'Urden!) but in general you are free to switch which character you control and the others fight on their own. Once again, this concept works surprisingly well and it's beneficial to change your character often. You can for example accumulate some energy to make a special move (different for each character) or you can wait a bit, accumulate energy for all characters and perform ultra-destructive-whole-party-special-move. I have to admit that fighting can be a bit repetitive - you are constantly facing waves of weak or moderate enemies so you just have to slain everything without any finesse. Boss battles are usually quite nice and my favorite parts are where you are not supposed to kill everybody around but do something differently. For example you have to protect a stronghold and it's attacked from various sides. It's a bit tricky not because enemies are challenging (they are not) but you have to keep at bay every group of them. The story is a cliché but it's well told so I actually liked it.

So yeah, if you don't expect D&D awesomeness you should get both games, they are solid enough and deserve to be played.