joppo: Ah but there's a small detail that makes a world of difference. This calls for a bit of history first. Bear with me for a few paragraphs.
At the end of 2012 Ubisoft lost the rights over XIII due to some copyright lawiery stuff and GOG couldn't sell the game anymore.
I still have the game on my shelf. I can download and install it and it works alright. Even if it were pulled from my shelf, I could still install it as long as I had it downloaded prior to their removal.
If I want to play my game I can do it regardless of Ubisoft or any other company's say on the matter. Even GOG couldn't lock me out.
Now see what happened to a bunch of games with their lovely DRM blended in. From 2007 onwards Microsoft spent a few years pushing that piece of crap called GFWL to game devs. Several of them incorporated it into their games but as it turned out, it was an awful mess that only managed to annoy and anger customers. Loyal, paying customers - you know, the opposite of pirates. Eventually Microsoft decided it would pull the plug
* on GFWL on July 2014 but then there was another problem: what would happen to the hundreds of games that depend on it? Some devs patched it out of their games, most don't have the resources or don't care. Either way, once MS puts that server to rest several games will simply
stop working forever.
* Announced in Aug 2013 in a since-deleted support article for AoE Online (source: Wikipedia) Apparently MS realized it has painted itself into a corner and shutting it down would be even worse. As you can see, MS doesn't even have to go bankrupt to lock customers out of their games. But Valve isn't Microsoft, right? They're profitable and they're creative, with a bright future ahead isn't it?
Maybe. Maybe not. Gabe Newell has been doing a great job leading Valve but are you sure he'll never make a stupid decision that empties the company's accounts? And what happens once he gets too sick or dies? Are you sure Valve's next president will guide Valve as well as Gaben? As an example, are you willing to bet Apple is going to be the same innovative company without Jobs at the helm?
The only thing that's certain about both the financial and technological landscape is that it changes a lot. As skeletonbow said, it's a gamble. It might take a few years or it could be 5 decades but eventually Steam will be gone. I'd rather depend on it the least I can, just in case.
Very convincing argument. I'd even go a little further with the Games for Windows Live reference. When it was originally being pitched to publishers, mobile was small potatoes, Apple really didn't matter much for gaming, neither did Linux, and Microsoft was very much on top and looked like nothing could ever happen to MS. It seemed like a real real safe bet. If anyone could afford to keep these servers running, surely the richest software corporation in the world could.
However, I really doubt publishers really care about the longevity of their products. History shows that they have always been more concerned with rushing out new products, regardless of quality, for the quickest, easiest buck. That's why so many old games, before GOG came around, remained very difficult to get working on modern operating systems, many times even if the version difference was only one step, like Me to XP, or XP to Vista. There are more examples too to illustrate that short-sighted thinking, which also is evidenced in the incredibly tumultuous nature of the industry itself. It fails to look back, and it fails to look forward, so focused on the immediate profit. EPIC is probably the ONLY independent large publisher/developer that has consistently bucked that trend.
To further argue against the inane idea that Steam has the customer's best interest at heart, and is worth placing blind trust in, I present the fact that you do NOT own your games, you license them from Steam and Steam retains the right to deny you access to them FOR ANY REASON. If you don't like them changing their terms of service, you can't just take the games you "bought" prior and leave the service. No, your account is terminated and you lose access to everything permanently. If your conduct is something they don't like, you lose again. If you even begin to start the process to attempt to sue them for some reason (I know it's hard to imagine that a corporation may eventually mishandle the 'rights' of a customer') you lose all your games.
They are like the Walmart of gaming. Try to unionize, you're fired. Speak to the media about deplorable working conditions, you're fired. Try to get OSHA involved, you're fired.
What if Steam believes that taking a different approach, say leaving PC in the dust to support only the ARM architecture (not terribly far-fetched of an idea a few years from now, although I'd still be shocked) because supporting both architectures increases costs. You think they'll just give you all the games you bought, DRM-free? No. In fact, they don't even have the power to do that. Every publisher of every game that has Steamworks would have to sign off on that, and be forced with paying the development resources to unhook the two. No, instead they'll say "thank you, it has been a good run, you got years of use from what you paid us, and we even gave you free achievements along the way, but we've decided to go in a different direction, wish us luck (and fuck you)".
The money you paid them would have been better spent on hookers and blow.