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foxworks: I believe your computer clock is the issue. If it were to be off quite a bit, it would most likely screw with the ability to take advantage of the flash sale or other timed sales.
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Coelocanth: Yeah, I looked a little closer at the clock setting, and the two differ by exactly 2 minutes and 2 seconds, so that's got to be the issue. I find it weird though that the timer is tied to the computer clock. No worries though, I found this out because I was looking at a game that expired and though "Crap, I missed it" and noticed on my other screen that the timer was still going. (We won't get into why I have the sale up on both rigs. Nothing to do with obsession. No sir, no problems here...)
hehe, glad you found the issue. Previously, others have reported problems taking advantage of timed freebies because their date was off. Once corrected it, they were able to pick up the freebie.
Would any of you recommend Summoner? I remember picking it up once for the PS2 and it being one of the few games I returned because it felt extremely clunky with a controller. Which is funny because I picked up Red Faction and felt kind of the same, but it was easier to adjust to, being a FPS.
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Coelocanth: Here's something odd: I have two computers networked together. Both are on the same broadband internet connection. On the flash sale countdowns, one computer is showing 2 minutes and 2 seconds faster than the other. (i.e. when the one on the right shows 29:02 remaining for a game, the one on the left shows 27:00 remaining). Same thing with the 'Something special' countdown. Any idea why this is happening? The clock times of each are slightly off. Would that be the issue? I wouldn't think the timer on the site would be synched with the PC clock, would it?
The clocks on your computers are not in synchronization with each other and one or the other or both are probably not using NTP to synchronize with an NTP server over the Internet. Go into your clock settings and make sure "Internet Time" or whatever it is called on your particular OS version is enabled and that the OS can successfully contact the time server without getting blocked by any firewalls on the machine or the router. NTP operates on UDP port 123 in case you need to pop a hole through a firewall.

Once the machines are sync'd with NTP if they were minutes or longer out of time it is sometimes a good idea to reboot because sometimes big clock shifts can cause software to crash or misbehave if it wasn't written to handle clock skew properly and that is often the case in my experience (both as a user and a developer), so I reboot on time changes 30s or greater normally (either direction), it's a little pedantic but avoids issues that can cause me to waste way more time than a reboot takes so I just bite my tongue and go with it :)

After the sync and optional reboot (or at least restart the web browser for sure), try again and in theory the pages should be in sync possibly with minor fraction of a second fluctuations due to in-browser latencies of javascript and whatnot. That should do the trick though.
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skeletonbow: The clocks on your computers are not in synchronization with each other and one or the other or both are probably not using NTP to synchronize with an NTP server over the Internet. Go into your clock settings and make sure "Internet Time" or whatever it is called on your particular OS version is enabled and that the OS can successfully contact the time server without getting blocked by any firewalls on the machine or the router. NTP operates on UDP port 123 in case you need to pop a hole through a firewall.

Once the machines are sync'd with NTP if they were minutes or longer out of time it is sometimes a good idea to reboot because sometimes big clock shifts can cause software to crash or misbehave if it wasn't written to handle clock skew properly and that is often the case in my experience (both as a user and a developer), so I reboot on time changes 30s or greater normally (either direction), it's a little pedantic but avoids issues that can cause me to waste way more time than a reboot takes so I just bite my tongue and go with it :)

After the sync and optional reboot (or at least restart the web browser for sure), try again and in theory the pages should be in sync possibly with minor fraction of a second fluctuations due to in-browser latencies of javascript and whatnot. That should do the trick though.
Thanks, Skeletonbow. I'll give that a shot when I'm not glued to the sale and/or a game. :)

*edit* Interestingly, I checked and they both are enabled to synch on the Internet Time tab.

*rd-edit* Okay, I forced the older rig to synch and now they're the same.
Post edited June 18, 2014 by Coelocanth
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Coelocanth: Thanks, Skeletonbow. I'll give that a shot when I'm not glued to the sale and/or a game. :)

*edit* Interestingly, I checked and they both are enabled to synch on the Internet Time tab.

*rd-edit* Okay, I forced the older rig to synch and now they're the same.
Yeah, sometimes for whatever reasons NTP might fail or the clocks can drift apart inbetween sync's or while a system is off and on battery etc. With NTP if the clock gets more than a certain amount out of sync with the time server it can refuse to automatically synchronize by default (I forget the reasons why) and a manual sync needs to bring it back in order again, or the NTP client and/or server need to have the configuration changed to do a forced sync at startup. I've never had to do that in Windows so don't know if or how the Windows NTP client service might handle that (probably a registry key if the option exists). In Linux is where I'm most familiar with it and it is just twiddling the NTP server and/or client config file and frobbing a few options (which slip my mind, it's been a while).

Used to cause me massive problems when clocks got out of sync on my local build cluster or between my machines and my former employer's systems. Software buildsystems and software parallelized across different machines can puke if their clocks aren't accurately sync'd and I had to pull my hair out many times until I beat NTP into submission. Can be a real headache! It's not normally something the average desktop user is ever likely to encounter though in a way that wreaks any havoc. :)
i really wish there was an auto buy function where you load up a gog wallet then make a list basically saying if this game Y goes below $XX.XX then automatically buy it.

this sale is still better than the insomnia sale,you don't have to sit on the site all day you only have to check it once every 2 hours
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xerox2k4: i really wish there was an auto buy function where you load up a gog wallet then make a list basically saying if this game Y goes below $XX.XX then automatically buy it.

this sale is still better than the insomnia sale,you don't have to sit on the site all day you only have to check it once every 2 hours
Yeah, it'd be a nice function to have but one would have to be careful it didn't go haywire and buy the universe too. :) I totally agree, I love this sale better than the Insomnia sales quite a lot, and better than any previous Summer/Winter sale also. They totally friggen nailed it this time IMHO full of chocolatey bacon awesomesauce.
Nooo, Insomnia is the best! This Promo is kind of boring for me, too slow and predictable, no suspense whatsoever, Nice prices, though.

But Insomnia is so exciting and strongly addictive experience I miss it already :(
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bel_e_muir: Nooo, Insomnia is the best! This Promo is kind of boring for me, too slow and predictable, no suspense whatsoever, Nice prices, though.

But Insomnia is so exciting and strongly addictive experience I miss it already :(
Do you really miss it?

How badly?
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bel_e_muir: Nooo, Insomnia is the best! This Promo is kind of boring for me, too slow and predictable, no suspense whatsoever, Nice prices, though.

But Insomnia is so exciting and strongly addictive experience I miss it already :(
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madth3: Do you really miss it?

How badly?
Already voted, my friend, on the May 16th :)
I am okay as long as Insomnia sales don't replace the Summer sale. Summer sale is better sale, imo; better discounts, and more convenient times to purchase. Less gimmick, more functionality, I like it!
Does anyone know whether Consortium has popped up besides its original flash sale appearance on the first day? I just missed it then as I had to go to work before it was available to buy, and I've been hoping to see it show up again, but so far I've had no luck on that front.
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mistermumbles: Does anyone know whether Consortium has popped up besides its original flash sale appearance on the first day? I just missed it then as I had to go to work before it was available to buy, and I've been hoping to see it show up again, but so far I've had no luck on that front.
Been and gone hours ago.
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theslitherydeee: Been and gone hours ago.
Damn. It seems like I always end up seeing the same games but not the ones I'm waiting for.
going to be making sure this gets posted once a page, every page, so people don't have to hunt for it, like i keep having to do when i actually sleep. ;)

pidgeot's sale tracker: http://birdiesoft.dk/summersale.php

RWarehall's numbers spreadsheet: https://docs.google.com/spreadsheets/d/1-VD-iAhDf-nBcCS2unQF96Q0wYxUgVaqQWEVXvkJ-X8/edit?pli=1#gid=0

i'm finding the tracker immensely useful from a "i can catch up on what happened last" perspective

and i find rwarehall's spreadsheet immensely useful from a "ok, this has happened x times" perspective.

enjoy.

mild edit: i only wish that the "data" tab in rwarehall's spreadsheet was active for anonymous users. [i don't know if it is for logged in google+ members] - i wanted to do a sort on the number of times something went by, yesterday and couldn't.

a final mild edit: it turns ot that you can select and control-c the data. so if you have excel - or some other spreadsheeting package at home, you can collect the data and manipulate it like that.
Post edited June 18, 2014 by lostwolfe