It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
why is a 25% off game Fract in flash sale???. seems kind of weird to me....
avatar
IAmSinistar: The Flash deals have lost their oomph for me, after pretty much a weekend of no wanted titles popping up. Here's to tomorrow and some desirable Daily Deals, as well as perhaps some fresh surprises from our GOG masters!
Glad to know we are in the same boat :D
Post edited June 15, 2014 by Niggles
avatar
Niggles: why is a 25% off game Fract in flash sale???. seems kind of weird to me....
It's probably that the publisher did not want a lower price or that price for too long.
Can we get some fresh games on the flash sale? Seriously I have seen some of the same games over and over. I missed the D&D sale from the first day and really would like to see Neverwinter Nights Diamond Edition pop up sometime instead of seeing Stronghold HD and Hammerwatch pop up 10 more times.

Also are there really this many point-and-click games on the market or does GOG just have every single one of them.
Post edited June 15, 2014 by danzigdevil
avatar
danzigdevil: Can we get some fresh games on the flash sale? Seriously I have seen some of the same games over and over. I missed the D&D sale from the first day and really would like to see Neverwinter Nights Diamond Edition pop up sometime instead of seeing Stronghold HD and Hammerwatch pop up 10 more times.
From what we can tell, that's not going to happen. NWN was never in the flash sale rotation, so probably won't turn up. The daily deals have been worked out to be as in This Post. Speculation is all the daily deals will return sometime later (either on the missing 18th slot or at the end of the sale).

But, NWN is on sale until the end if June for $4.99.
I see Aarklash Legacy is coming up. Can anybody on here recommend this game and if so give me an opinion on other games it might resemble?
Too much fun sniping occasional deals.

Way BETTER format than the INSOMNIA thingie.

They come in bunches rather than lingering on centre stage begging to be put out of their misery.
avatar
danzigdevil: Can we get some fresh games on the flash sale? Seriously I have seen some of the same games over and over. I missed the D&D sale from the first day and really would like to see Neverwinter Nights Diamond Edition pop up sometime instead of seeing Stronghold HD and Hammerwatch pop up 10 more times.
avatar
Coelocanth: From what we can tell, that's not going to happen. NWN was never in the flash sale rotation, so probably won't turn up. The daily deals have been worked out to be as in This Post. Speculation is all the daily deals will return sometime later (either on the missing 18th slot or at the end of the sale).

But, NWN is on sale until the end if June for $4.99.
Thanks for that link! Yeah, I am sure NWN: DE is probably worth buying now for $4.99. I got NWN2 off of here last year for $3.99 and between then and when i owned the boxed copy from before I have probably got 1000+ hours of entertainment out of it. Never tried the first one though. I was just being stingy with my money. HEHE
avatar
danzigdevil: Also are there really this many point-and-click games on the market or does GOG just have every single one of them.
The genre was thought dead at one time, I think that's why so many indies are developing them now.
avatar
joppo:
avatar
skeletonbow:
Thanks, I suppose I'll grab it on my next opportunity.

avatar
JMich: It was at the $1 tier of Be Mine 6, though it was a steam key.
Well yeah, but then I'd have to subject myself to using Steam which I only do for games I MUST play and only if there isn't a DRM-free alternative.

Not being tied to Steam is more than worth the extra dollar :)
another jack keane flash sale coming up. i would be curious to see how many people are buying jack keane when it goes on sale.
I've seen mention of supporting GOG by buying on the flash deals, etc., on this thread. I agree that buying anything at all supports the seller. Also, I appreciate what GOG does by making things available and de-complicating the user experience a little by not having DRM. Granted, the experience could be improved more with further re-compiling of code instead of using DOSBOX, but that's asking a lot--or so says my programming experience.

Anyway, here's the [Edit: rhetorical] question. Wouldn't it support GOG more to pay full price instead of waiting for flash sales? Obviously it would. And I understand that we all want something as cheaply as possible. I'm not attacking anyone here. Still, when it comes to supporting GOG, I appreciate (personally) that they've stayed in business long enough for me to find my oldie favorites (Myst and a few others). So, whether we support with a little (flash sale) or a lot (full price), thanks! I couldn't have my games for my kids to experience without it. Well, unless I put together a Core2 Duo XP machine with a slightly older video card, that is. :) Long live The Curse of Monkey Island!

Other people have mentioned in this thread how many games they have. I have enough that I haven't gotten to yet, because of other activities outside my job, that I start to question buying the interesting ones stashed in my wishlist.

Y'all have a good night.

P.S.

Given these prices, I wonder what GOG's business model is--how they keep in business. Pardon my technical side there and business background. If you have any links, post me one.

Ah, found some. It's not as details as I was thinking (e.g. contracts by % sale price, quotas, etc), but here are a few:

http://www.gamespot.com/articles/qanda-gogcoms-drm-free-downloadable-games/1100-6197407/

Great quote on DRM here:
http://www.forbes.com/sites/erikkain/2013/05/30/good-old-games-gog-com-and-the-drm-free-revolution/

http://www.edge-online.com/features/good-old-games-drm-revolution/
Post edited June 16, 2014 by Conrad57
avatar
joppo: Thanks, I suppose I'll grab it on my next opportunity.

Well yeah, but then I'd have to subject myself to using Steam which I only do for games I MUST play and only if there isn't a DRM-free alternative.

Not being tied to Steam is more than worth the extra dollar :)
Ugh, I just noticed that bundle was a Groupees bundle. I'd rather pay another extra $10 on GOG than have them pay me to take a Groupees bundle. I had a rather bad experience with Groupees and their support people were very rude and obnoxious. GOG has always been the exact opposite, they know customer support much better. :)


avatar
IT2013: another jack keane flash sale coming up. i would be curious to see how many people are buying jack keane when it goes on sale.
I would have considered it however Shinyloot had Jack Keane DRM-free on sale for $1.00 back in the winter holiday season so I grabbed it there instead. :) [url=http://isthereanydeal.com/#/page:game/price?plain=jackkeane]http://isthereanydeal.com/#/page:game/price?plain=jackkeane[/url]
avatar
joppo: Thanks, I suppose I'll grab it on my next opportunity.

Well yeah, but then I'd have to subject myself to using Steam which I only do for games I MUST play and only if there isn't a DRM-free alternative.

Not being tied to Steam is more than worth the extra dollar :)
avatar
skeletonbow: Ugh, I just noticed that bundle was a Groupees bundle. I'd rather pay another extra $10 on GOG than have them pay me to take a Groupees bundle. I had a rather bad experience with Groupees and their support people were very rude and obnoxious. GOG has always been the exact opposite, they know customer support much better. :)
Hmm I haven't any complaints about Groupees so far but then again I never needed their customer support. I hope to keep it that way.
There's no denying that GOG's customer support is light years ahead of the competition, anyway.
avatar
skeletonbow: Ugh, I just noticed that bundle was a Groupees bundle. I'd rather pay another extra $10 on GOG than have them pay me to take a Groupees bundle. I had a rather bad experience with Groupees and their support people were very rude and obnoxious. GOG has always been the exact opposite, they know customer support much better. :)
avatar
joppo: Hmm I haven't any complaints about Groupees so far but then again I never needed their customer support. I hope to keep it that way.
There's no denying that GOG's customer support is light years ahead of the competition, anyway.
I think all these compliments about GOG's support have spurred others to be similar- recently I've gotten great support from Humble, GamersGate, and Steam.
avatar
Conrad57: Anyway, here's the question. Wouldn't it support GOG more to pay full price instead of waiting for flash sales? Obviously it would.
Of course. If 100 people are absolutely going to buy a game and the regular price is $10 and the sale price is $2 and all 100 people buy the game, and they all pay $10, that would support GOG (or whoever) more than if everyone paid the sale price. That much as you suggest in less words goes without saying so to speak. ;o)

But that is a math textbook example where a guaranteed 100 people are buying something no matter what, and that's not really how the real world works for selling products. It's much more complicated than that. There are things people absolutely need such as food items, and things people don't really need like video games, and the pricing of these items will vary accordingly. But for a given item that is an optional purchase, people will more often follow a tendency to not buy things they don't really need and don't really have a strong burning desire to own immediately and thus no sale at all happens, and people have an increasingly higher likelihood of making a purchase of something they want but don't really really need the lower the price goes, and if the price goes low enough a lot more people are much more highly likely to buy things they don't need at all and in many cases may never even use.

In the case of digital video games, they take up no physical space, no warehouse and essentially any sale is 100% profit divided amongst the distributor, publisher, developers, electricity company, ISPs, and the tax man. A sale made at any price whatsoever is positive revenue that does not exist if the sale does not happen, so every sale is a good sale and once enough of the product has sold to cover the costs of making it, every cent made after that is 100% pure profit. If a game is priced at $20 such as Sim City 4 which is over a decade old, the price seems excessively high (to me) for such a game since it is so old and compared to what else you can get for $20 it just seems out to lunch. Put that game on sale for $5 and we're supposed to believe that the programmers are starving and desperate to make money that they are bending over and begging us to buy it? Nonsense! The $5 price charged is what the game is actually worth - at best right now, and they know this so the prices are dramatically over-inflated to begin with. They'll get a slow trickle of people buying it at $20 or some other game at $10 day to day from people who care more about getting something /right now/ and less about what it is actually worth, and so they can charge that price so that when they put the sale on for $5 it looks like this mind blowing OMG sale of the century that they're almost paying you to take it and all of the developers and their families are going to have to eat bread and water for the next 6 months and starve. The reality is the demand the sales create cause zillions of people to climb the walls to buy the game in droves, including shit tonnes of people who will probably never even install or play the game. Statistically something like 75% of all games bought on steam are never even installed or something like that. That's a lot of whimsical purchases people made which produced pure profit for the distributor, publisher, developer, janitor, tax man, etc. with practically zero ongoing maintenance costs. It's all pure profit, and they eat steak and lobster not bread and water. Sell 10000 copies of a game for $5 in a one week sale and you make $50000 with zero overhead costs. Sell 500 copies of the same game in one week at $20 a shot and you only make $10000. That's one fifth the cashflow. The deep discount sale makes massive profits. Plus since the whole industry knows this, they purposefully overinflate the regular game prices so that the sales look better than they often really are.

There is absolutely not even the slightest reason to feel guilty about buying a $20 game for $0.50, nor for purposefully waiting for it to go on sale for that price if you wish to. The people who make the game are getting their money along the way just fine unless the game sucks in which case maybe they should be looking for a new line of work anyway. :) Nobody should ever feel obligtated to pay a cent more for something than what the price it is being advertised for, and not a cent more than they personally are willing to part with for it. If I'm willing to pay no more than $2.99 for say... Omerta including all DLC, then that is what I value the game is worth to me. I have no obligation to ever buy it and the game developer/publisher and GOG has no entitlement owed to them from me to buy it ever. I choose what it is worth to me personally and individually, and they choose the profit they want to make from it. In this negotiation if our two numbers cross and I'm aware of it, a business transaction may take place... or it may not. The only way a transaction happens is when both parties agree mutually that the terms of the sale are mutually agreeable and fair and reasonable regardless of what the terms turn out to be. If either party truly disagrees then either the purchaser refuses to buy or the seller refuses to sell. Capitalism strong at work. No entitlements and no obligations.

In some cases however we may personally feel some kind of emotional reason that we may desire to pay more for something voluntarily because we feel it helps out someone or to show our support and if we feel the desire to do so, then go for it I say, but we should never feel any sense of obligation to do so. For example, I am very happy about GOG and CD Projekt and The Witcher 3 is almost certainly going to be the first game over $12 that I've bought since 2007 when I buy it. I will probably buy the pre-release just before it is released and I probably wont ever do that again until their next game comes out. In fact, I'm unlikely to spend more than $5 max on any single game anytime in the near future and more likely most of them will be under $3 or less as I have like 700 games and don't ever even need any more of them. But I have a burning fire in me to throw a suitcase of money at GOG for The WItcher 3 so to speak, so my normal thought processes about this stuff are completely non-existant concerning that one very special game. Rarely does a game give me goose pimples but that one sure does. :)

avatar
Conrad57: Given these prices, I wonder what GOG's business model is--how they keep in business. Pardon my technical side there and business background. If you have any links, post me one.
That is easy, as I said above, GOG has the rights to sell these games. Every game they sell is pure profit divided between them and the various other parties that take their slices of the pie with next to no overhead. A game sold at any price is almost all profit minus the small overhead of running the business and whatnot. A game purchase is a few numbers changing places in some computer's memory and hard disk, and money changing hands through the flow of electrons with next to zero human being involvement. The games are a flow of electrons over copper etc. that cost next to 0 to provide, so it is almost all profit whether it is sold for $2 or $20. The lower the price, the higher the volume of sales will be and vice versa. If you graph out product price versus number of units sold it generally produces a nice bell curve of some form with the peak of the curve being the maximum profit point. The prices games are sold at on sale are normally going to likely be at that peak spot on the bell curve which maximizes profit. We are under the illusion that we're getting an amazing deal when in reality we're purchasing these things at exactly the price that will produce either the maximum profit, or something that produces significant direct profit, or indirect profit by drawing attention (promotion). Either way, sales exist to promote products/services/businesses and draw customers and all of that ultimately produces more profit. So they make money because they are good capitalists playing the game the way it is supposed to be played - economics 101. :)