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Syphon72: What's with the Amiga having superior version of games? I found out years ago that Amiga had the best version of desert strike.
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neumi5694: Well, that's a long story, I'll focus on the technical aspect :)
The 16Bit consoles of the days were by far superior to everything that the PC could offer and the design of the Amiga allowed graphical enhancements that were not thinkeable of at the time. It also stood up against all other 16Bit machines. Since you could change the palette of the graphic bitplanes on the fly, it was possible to get 4096 colors on one screen. But even the 16 color and 32 color games looked better than on other systems with the same color depth. At some point it got a 32+32 color mode for games, which was hardly ever used however. It had preemptive multi tasking, preventing that one task could stop the whole system.
Sure, at some point Nintendo and especially Sega catched up graphically and partially also surpassed it (not when it came to music. While all others used synthesizers, the Amiga could play four wave samples at the same time, with software support more. Turrican 2 used 7 channels), but this machine was something else, mostly thanks to it's coprocessors. The PC was far behind. At some point VGA closed the graphic gap and with the introduction of the Soundblaster it was also better when it came to music. For a long time also semi professional musicians used the Amiga as cheap alternative to the big sampler systems and the A1200 emulation of a Macintosh with the same CPU was actually faster and cheaper than the Mac itself. It found also it's way as a controller for example for disco lights.
Someone even created a raytraced render video with his Amiga - in 1985! Google "juggler amiga". Sure, it's very simple.But this was done with a 7MHz 16 Bit processor.

Why it died? Complete and utterly failure in marketing. While the Amiga was designed to support all sorts of extensions which actually existed (graphic cards, better processor, hard drives, ...), Commodore for some reason hesitated long to promote these, they were more interested in selling new models. But the A500 was so successful, that hardly anyone saw the need to upgrade and software studios would focus on the most common model of course.
And since hard discs were never promoted, bigger games on multiple floppies could be a bit of a pain in the ass, even if one had four floppy drives installed - which had to be supported by the game of course. Many games only looked for data on df0:

Keeping the games alive in emulators is a legal problem, because part of the operating system is stored in a ROM chip or on a disk (early models) and is still under copyright, has to be licenced (formerly from Commodore, now from Cloanto)
Thanks for this! I always low-key wondered about this.
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rjbuffchix: For me, the lack of an "optional" client that the company seems to pour every resource they have into at the expense of the actual DRM-free offline installers, is good enough :)
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Syphon72: ZOOM is making a client for downloading and updating games. Which funny because the Twitter manager said they have no plans for a client launcher, but the CEO said they do.
Oi, the news keeps getting "better" lol. Thanks for sharing.

I am hoping their client, if they make one, is more along the lines of the classic GOG Downloader. That was technically a "client" but wasn't used as a DRM gate like Galaxy effectively is for various content (in fact, it couldn't be used like DRM), and certainly resources were not being poured into it at the expense of offline installers.

I don't like the sound of "launcher" though. Despite me speaking positively of Zoom-Plat, I think I am going to wait and see what this client/launcher ends up looking like. I already feel burned by GOG since I thought I was supporting DRM-free gaming only for them to pour everything into their precious Galaxy, so I don't want history to repeat itself.
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LU2004: some people consider keys for multiplayer drm and there are games on zoom that have them. selling games on steam is good actually for companies can make more money to continue their business. its very weird to think that is a negative(selling games on steam).
Good point about the keys. I'm of the belief Zoom-Plat could have continued their business without selling there, though I don't have access to their financials or anything like that of course. You can feel free to call me very weird; I think it's very weird people make any excuses for crappy companies like Valve that reinforce DRM in gaming. Selling on their store may make companies money, but it also serves, indirectly, to continue reinforcing the "DRM-as-standard" that Valve has enshrined thanks to their store's continued success.
Post edited March 09, 2023 by rjbuffchix
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rjbuffchix: However, I do not like any of these companies' action of releasing games on Scheme
Why are you so afraid of saying Steam?
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Syphon72: What's with the Amiga having superior version of games? I found out years ago that Amiga had the best version of desert strike.
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neumi5694: Well, that's a long story, I'll focus on the technical aspect :)
The 16Bit consoles of the days were by far superior to everything that the PC could offer and the design of the Amiga allowed graphical enhancements that were not thinkeable of at the time. It also stood up against all other 16Bit machines. Since you could change the palette of the graphic bitplanes on the fly, it was possible to get 4096 colors on one screen. But even the 16 color and 32 color games looked better than on other systems with the same color depth. At some point it got a 32+32 color mode for games, which was hardly ever used however. It had preemptive multi tasking, preventing that one task could stop the whole system.
Sure, at some point Nintendo and especially Sega catched up graphically and partially also surpassed it (not when it came to music. While all others used synthesizers, the Amiga could play four wave samples at the same time, with software support more. Turrican 2 used 7 channels), but this machine was something else, mostly thanks to it's coprocessors. The PC was far behind. At some point VGA closed the graphic gap and with the introduction of the Soundblaster it was also better when it came to music. For a long time also semi professional musicians used the Amiga as cheap alternative to the big sampler systems and the A1200 emulation of a Macintosh with the same CPU was actually faster and cheaper than the Mac itself. It found also it's way as a controller for example for disco lights.
Someone even created a raytraced render video with his Amiga - in 1985! Google "juggler amiga". Sure, it's very simple.But this was done with a 7MHz 16 Bit processor.

Why it died? Complete and utterly failure in marketing. While the Amiga was designed to support all sorts of extensions which actually existed (graphic cards, better processor, hard drives, ...), Commodore for some reason hesitated long to promote these, they were more interested in selling new models. But the A500 was so successful, that hardly anyone saw the need to upgrade and software studios would focus on the most common model of course.
And since hard discs were never promoted, bigger games on multiple floppies could be a bit of a pain in the ass, even if one had four floppy drives installed - which had to be supported by the game of course. Many games only looked for data on df0:

Keeping the games alive in emulators is a legal problem, because part of the operating system is stored in a ROM chip or on a disk (early models) and is still under copyright, has to be licenced (formerly from Commodore, now from Cloanto)
I just now saw this message. Thank you for taking the time and explaining this to me. :)
To be fair, GOG started the whole "don't promote other platforms" when within the last year it locked a lot of extant threads which mentioned or in GOG eyes promoted alternative platforms.

It was just that time but don't blame people for remembering and commenting on it.

It was petty and stupid, and there was no apology.
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HKayn: Why are you so afraid of saying Steam?
It burns!, it burns us!...
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Syphon72: ZOOM is making a client for downloading and updating games. Which funny because the Twitter manager said they have no plans for a client launcher, but the CEO said they do.
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rjbuffchix: Oi, the news keeps getting "better" lol. Thanks for sharing.

I am hoping their client, if they make one, is more along the lines of the classic GOG Downloader. That was technically a "client" but wasn't used as a DRM gate like Galaxy effectively is for various content (in fact, it couldn't be used like DRM), and certainly resources were not being poured into it at the expense of offline installers.
From what the CEO said it will be light client for installing, updating and downloading games. Will see if this is true when it happens.
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lupineshadow: To be fair, GOG started the whole "don't promote other platforms" when within the last year it locked a lot of extant threads which mentioned or in GOG eyes promoted alternative platforms.

It was just that time but don't blame people for remembering and commenting on it.

It was petty and stupid, and there was no apology.
You do know why GOG started that last year??
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HKayn: Why are you so afraid of saying Steam?
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Trooper1270: It burns!, it burns us!...
I get 3rd degree burns and have to repent for my sins. When I buy from steam. haha
Post edited March 09, 2023 by Syphon72
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Syphon72: You do know why GOG started that last year??
No, I do not know why GOG started that. I know the reasons they gave. And they locked a lot of long running threads without even a comment about why they locked those threads

So G*G can go f**k themselves if they think that people are going to forget that so easily.
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lupineshadow: To be fair, GOG started the whole "don't promote other platforms" when within the last year it locked a lot of extant threads which mentioned or in GOG eyes promoted alternative platforms.

It was just that time but don't blame people for remembering and commenting on it.

It was petty and stupid, and there was no apology.
It would be fair to actually say why it happened. It happened because ZP employees or people associated with ZP targeted news threads to advertise the ZP versions of certain games. Even in this thread they couldn't hold back to post product information. LOL.
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Syphon72: You do know why GOG started that last year??
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lupineshadow: No, I do not know why GOG started that. I know the reasons they gave. And they locked a lot of long running threads without even a comment about why they locked those threads

So G*G can go f**k themselves if they think that people are going to forget that so easily.
GOG reacted to the abuse.
Post edited March 09, 2023 by foad01
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Syphon72: You do know why GOG started that last year??
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lupineshadow: No, I do not know why GOG started that. I know the reasons they gave. And they locked a lot of long running threads without even a comment about why they locked those threads

So G*G can go f**k themselves if they think that people are going to forget that so easily.
I never understand why people hang around places they hate. You're telling GOG to go F themselves on their own website. It seem ironic to me. haha
Post edited March 09, 2023 by Syphon72
So why should we all suffer for GOG (or certain users of GOG)'s paranoia?

This whole thread is a prime example.

Shut up and buy games from wherever you like. Stop picking petty fights over small differences.
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lupineshadow: So why should we all suffer for GOG (or certain users of GOG)'s paranoia?

This whole thread is a prime example.

Shut up and buy games from wherever you like. Stop picking petty fights over small differences.
Who said I don't buy games from wherever I like? You came into this thread talking about topic not even related to the thread.
Post edited March 09, 2023 by Syphon72
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rjbuffchix: However, I do not like any of these companies' action of releasing games on Scheme
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HKayn: Why are you so afraid of saying Steam?
Mockery/ridicule != fear.

That store has caused irreparable damage to gaming through it's normalization of DRM. Me calling it a silly name (which I have been doing basically my whole time on this forum) is nothing compared to the giant dump it took all over gaming.
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Syphon72: I never understand why people hang around places they hate. You're telling GOG to go F themselves on their own website. It seem ironic to me. haha
https://www.gog.com/forum/general/steam_games_you_can_play_without_the_steam_client/post1830

Don't see that user around much anymore? Maybe GOG's locking of that thread was the last straw?

You have an agenda, but don't try to punish other people because of your agenda.
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rjbuffchix: I am hoping their client, if they make one, is more along the lines of the classic GOG Downloader. That was technically a "client" but wasn't used as a DRM gate like Galaxy effectively is for various content (in fact, it couldn't be used like DRM), and certainly resources were not being poured into it at the expense of offline installers.
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Syphon72: From what the CEO said it will be light client for installing, updating and downloading games. Will see if this is true when it happens.
Yes, time will tell. If it is indeed as described, that would be useful without tempting them to the dark side the way Galaxy was "optional"...except for x, y, z...