immi101: I admit that comparisons with the prices from back then just don't work for me.
Just look at who is actually getting the money if you buy the game now.
In most the cases the developer/artists who made the game are long gone, they won't see a penny of your money.
Most likely the original publisher is also already out of the picture.
While the current publisher probably just scooped up the IP on an auction sale.
The idea that by buying the product you compensate the makers for the work they put into it just doesn't really apply anymore in many cases.
I don't really have any moral qualms to restrict myself to paying at max 2-3$ for these games. Regardless of the fact that the game itself may actually easily be worth 20-25$ (or more).
My original post didn't touch on fairness, because neither did the thread starter. FWIW, I agree completely. A "fair" price for a 20-year-old game is
nothing, maybe a donation to a charity who'd keep the game playable on modern machines (e.g. the Internet Archive), maybe just paying one's taxes and having the govt do the preservation work via public libraries and museums.
As the situation is now, I mostly buy old games on deep sales, unless they're at risk of being removed. Restoration-wise, GOG does their best in a bad situation; the legal work is unfortunate overhead I'd rather not pay, and the portion that's going to the rightsholders (of old games) I actively resent paying,
unless the rightsholders are doing something awesome and worth supporting right now. I don't much care if the current owner is the original one, because it's 2018 now and the original owner of a 20-year-old property was most likely a bougie, not a dev.