Acriz: Well since you are still playing, I won't say much, but after chapter 3 finishes, the main story will get finished up very upruptly with a lengthy exposition dump. It feels like there should have been a chapter 4.
Time4Tea: Ok, that's interesting. I have seen a few of the store page reviews saying Chapter 3 feels a bit rushed, so I'm not holding out much hope that it will redeem anything. I've been doing quite a bit of W2-bashing lately, but it seems to me the game suffers from 2 problems:
1) It's a typical example of a sequel to a successful PC game that has been 'consolized', with too much attention being paid to the graphics and presentation, rather than the content.
2) It is also a typical example of a 'first game on a new engine', where the devs had to focus so much time/energy on developing the engine that it resulted in cutting back on content.
So, the content has been hit by a double-whammy. I'll be hoping W3 is an improvement, given its reputation, but I won't get my hopes up too much. W2 seems to be dropping some quite interesting breadcrumbs about the Wild Hunt and Geralt's returning memories.
The thing with W3 is, that there are two different games in one, that contradict each other in gameplay and feeling.
The one game is, where you ride into different towns and settlements and solve their mosnter related problems and in turn get to know some things about the inhabitants and their relations with each other.
And the other game is a very linear story about a very,
very urgent quest. And every character tells you how close you missed Ciri and if you hurry up you might catch up to her. You can spent several ingame weeks, and tens of real life hours, doing other stuff, all while letting the NPCs wait between two chase sequences.
In my opinion they should have gone all in on the open world gameplay where you ride from village to village, being closest to a witcher on 'the path' and that would be the closest to the short story nature of the first book.