It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I was able to win Duke Nukem 3D Atomic Edition after it was removed.
I also bought Guilty Gear X2 (that was removed 2 times now) and Alan Wake before the removal.
Post edited July 22, 2017 by LiefLayer
avatar
CharlesGrey: The old Rare was full of geniuses, judging by the quality of their output during the SNES and N64 days. I hope most of them ( including the guys from Free Radical ) found their way into new dev teams.

Yooka-Laylee is a good game, imho, despite all the drama. Would be great if some former Rare employees could kickstart a worthy successor to their old shooters. ( Or heck, a modern Blast Corps. could be amazing, as well. )
Yeah, Rare was a really great developer in the N64 days.
Unfortunately I think the two head guys from Free Radical don't really do games any more. Last time I checked (admittedly a few years ago) one of them was making educational software or something and I can't remember what the other was doing.
avatar
CharlesGrey: The old Rare was full of geniuses, judging by the quality of their output during the SNES and N64 days. I hope most of them ( including the guys from Free Radical ) found their way into new dev teams.

Yooka-Laylee is a good game, imho, despite all the drama. Would be great if some former Rare employees could kickstart a worthy successor to their old shooters. ( Or heck, a modern Blast Corps. could be amazing, as well. )
avatar
adaliabooks: Yeah, Rare was a really great developer in the N64 days.
Unfortunately I think the two head guys from Free Radical don't really do games any more. Last time I checked (admittedly a few years ago) one of them was making educational software or something and I can't remember what the other was doing.
That's a shame, but you can't really blame them if they are fed up with the gaming industry. So many of the good old dev studios have been ruined, I think it's not surprising that many game developers these days prefer to go the Indie/crowdfunding route, instead of dealing with traditional publishers.
avatar
heartburnron: So what's the story as to why all these games were removed. I know about Alan Wake and the music licensing thing but what about the others? Generally...

It's all a bit sad isn't it?
Well...

Racing games tend to use real cars and brand names. Renewing these can be expensive, publishers don't find it worth it, thus TOCA Race Driver 3, Colin McRae Rally 2005 and Race Driver: GRID get yanked forever and effectively become abandonware.

In the case of the Duke Nukem games, the IP switched hands from 3D Realms to Gearbox. Balls of Steel went with it because it features the character.

In the case of the ArmA games, one of the first games on GOG was Operation Flashpoint, it got taken down due to an IP dispute between Codemasters and the creator Bohemia. Years later Bohemia Interactive got the rights to the game back but not the name, so they called it ArmA: Cold War Assault and it came back to GOG and went up on Steam. Eventually however, Bohemia decided they didn't like how GOG delivered their games/DLC/patches and decided to pull support and be Steam exclusive. All ArmA games are still available on Steam. Original War was bought by Bohemia and pulled from GOG, it's still available on Steam.

In the case of the Descent games, the developer Parallax is currently in a dispute with the publisher Interplay over unpayed royalties. Descent 1-3 were pulled from GOG and Steam. Interplay is currently a sinking ship so perhaps Parallax will one day fully own their own creation? Descent was on the list of things Interplay wants to sell off.

In the case of ObsCure, I believe it was a licensed music expiring. ObsCure and its sequel are available on Steam with said music ripped out I believe (could be wrong on that).

In the case of The Chronicles of Riddick: Assault on Dark Athena, the movie license probably expired. This game actually lasted much longer on GOG then it did on Steam.

In the case of Armello, somewhat similar to ArmA, they didn't like how GOG operated, offered a "DRM-Free version", and then pulled out to be Steam exclusive.

In the case of the Guilty Gear games, from what I understand the original developer got the rights back to them, they're currently available on Steam.

In the case of Re-Volt, this is an interesting one. Apparently the build GOG was given had parts of code owned by the Re-Volt community members who were never notified of it being sold nor credited for their work. This was supposed to be a temporary de-listing, but I suppose it never went anywhere and remains unsold.

In the case of the Space Rangers games, I think these got fused together as Space Rangers HD?

For Superfrog, I honestly have no idea.

For Dark Matter, I believe this game was actually incomplete? It's still available on Steam however so I'm not clear why it was removed here.

For Wallace & Gromit's Grand Adventures, most likely show/character license expiring.

For Pony Island, I think the guy that made it didn't know it was on GOG and wasn't receiving any money from it?

For Cryostasis, XIII, Second Sight, Chessmaster 9000, Blade of Darkness, Republic: The Revolution, Scratches Director's Cut, Achtung Panzer: Kharkov 1943, and UFO Afterlight all I know is "license issues" so probably a mixture of IP trading hands or things expiring.

In the case of Simon the Sorcerer 4, no idea. I didn't even know they made a fourth...
avatar
heartburnron: So what's the story as to why all these games were removed. I know about Alan Wake and the music licensing thing but what about the others? Generally...

It's all a bit sad isn't it?
avatar
CARRiON-XCII: Well...

Racing games tend to use real cars and brand names. Renewing these can be expensive, publishers don't find it worth it, thus TOCA Race Driver 3, Colin McRae Rally 2005 and Race Driver: GRID get yanked forever and effectively become abandonware.

In the case of the Duke Nukem games, the IP switched hands from 3D Realms to Gearbox. Balls of Steel went with it because it features the character.

In the case of the ArmA games, one of the first games on GOG was Operation Flashpoint, it got taken down due to an IP dispute between Codemasters and the creator Bohemia. Years later Bohemia Interactive got the rights to the game back but not the name, so they called it ArmA: Cold War Assault and it came back to GOG and went up on Steam. Eventually however, Bohemia decided they didn't like how GOG delivered their games/DLC/patches and decided to pull support and be Steam exclusive. All ArmA games are still available on Steam. Original War was bought by Bohemia and pulled from GOG, it's still available on Steam.

In the case of the Descent games, the developer Parallax is currently in a dispute with the publisher Interplay over unpayed royalties. Descent 1-3 were pulled from GOG and Steam. Interplay is currently a sinking ship so perhaps Parallax will one day fully own their own creation? Descent was on the list of things Interplay wants to sell off.

In the case of ObsCure, I believe it was a licensed music expiring. ObsCure and its sequel are available on Steam with said music ripped out I believe (could be wrong on that).

In the case of The Chronicles of Riddick: Assault on Dark Athena, the movie license probably expired. This game actually lasted much longer on GOG then it did on Steam.

In the case of Armello, somewhat similar to ArmA, they didn't like how GOG operated, offered a "DRM-Free version", and then pulled out to be Steam exclusive.

In the case of the Guilty Gear games, from what I understand the original developer got the rights back to them, they're currently available on Steam.

In the case of Re-Volt, this is an interesting one. Apparently the build GOG was given had parts of code owned by the Re-Volt community members who were never notified of it being sold nor credited for their work. This was supposed to be a temporary de-listing, but I suppose it never went anywhere and remains unsold.

In the case of the Space Rangers games, I think these got fused together as Space Rangers HD?

For Superfrog, I honestly have no idea.

For Dark Matter, I believe this game was actually incomplete? It's still available on Steam however so I'm not clear why it was removed here.

For Wallace & Gromit's Grand Adventures, most likely show/character license expiring.

For Pony Island, I think the guy that made it didn't know it was on GOG and wasn't receiving any money from it?

For Cryostasis, XIII, Second Sight, Chessmaster 9000, Blade of Darkness, Republic: The Revolution, Scratches Director's Cut, Achtung Panzer: Kharkov 1943, and UFO Afterlight all I know is "license issues" so probably a mixture of IP trading hands or things expiring.

In the case of Simon the Sorcerer 4, no idea. I didn't even know they made a fourth...
Very informative - thanks for taking the time to reply.
really useful list! i really regret not owning XIII
avatar
CARRiON-XCII: For Superfrog, I honestly have no idea.
Wild speculation here, but it's possible that the game's removal is related to the marketing agreement that Team 17 made with Lucozade back in 1993. The DOS version at the very least still had mentions of the Lucozade name. Whether this had any bearing on the HD version is beyond me - after all, no mentions of Lucozade were included in the remake. Maybe Team 17 were forbidden from distributing the game without the Lucozade brand, but also now forbidden to use the trademark?
avatar
CARRiON-XCII: In the case of the Space Rangers games, I think these got fused together as Space Rangers HD?
...UFO Afterlight all I know is "license issues" so probably a mixture of IP trading hands or things expiring.
Somebody will correct me if I'm wrong, but if remember correctly, both games used .mp3 files for sound, while not having payed to license the .mp3 audio codec. So they were removed to avoid getting sued.

Apparently, Space Rangers HD is just a collection of Space Rangers 2 and a previously unreleased expansion.

The original Space Rangers and UFO Afterlight seem to be gone forever.

Edit: Found source.
Post edited July 27, 2017 by MadalinStroe
why did armello disappear?
avatar
XYCat: why did armello disappear?
They cut out most of the features and stopped updating it (rebranding it as a special DRM Free version) and I think the backlash after that meant they didn't make any more sales and just completely removed the game instead of bothering at all.
Either that or as soon as whatever original agreement they'd reached with Gog ended Gog may have kicked them out for the above shenanigans, though that would be pure speculation.
avatar
MadalinStroe: UFO Afterlight seem to be gone forever.
Not really. It has just been claimed by Bohemia.
Achtung Panzer: Kharkov 1943.Never forget the cancer causing tank sounds.Still glad that i somehow bought it,as it actually never was discounted since release ;).Cheers
avatar
MadalinStroe: UFO Afterlight seem to be gone forever.
avatar
Grargar: Not really. It has just been claimed by Bohemia.
Oh! So UFO Afterlight wasn't in the same .mp3 situation as Space Rangers. Will remember.
I should have bought XIII when it was still around. Also Chessmaster 9000. Oh well...
Games I've managed to buy before removal are:

Alan Wake
Balls of Steel
Chronicles of Riddick
Darksiders II + DLC
Descent + Descent 2 *
Descent 3 + Expansion *
Duke Nukem 1+2
Duke Nukem 3D: Atomic Edition
Duke Nukem: Manhattan Project
Grid
Guilty Gear Isuka
Guilty Gear X2
Spellforce 2
Superfrog
UFO Afterlight

* Got these in a trade after they were removed