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with a 2tb version in "limited " quantities
http://arstechnica.com/gaming/2016/07/slimmed-down-xbox-one-s-hits-stores-august-2/
its 40 % smaller with an internal psu
and it adds 4k blu ray support as well as blue tooth for the controller

this is however NOT scorpio which wont be out till 2017
Good things the new consoles were so powerful.
Took a long while to get new editions.
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omega64: Good things the new consoles were so powerful.
Took a long while to get new editions.
oh yes
though this kind of mid way updates arent the norm for non nintendo non handhelds

usually they stick around for 5 6 years before a new version is released
the last gen and the ps2 were the aberration
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snowkatt: oh yes
though this kind of mid way updates arent the norm for non nintendo non handhelds

usually they stick around for 5 6 years before a new version is released
the last gen and the ps2 were the aberration
Yeah, the last gen was way too long.
Don't really like the fact that the new iterations will be here this quickly though.

Nintendo sure likes to do that stuff. Annoyed me every single time.
At least they're not calling this the New Xbox One though.
Post edited July 19, 2016 by omega64
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snowkatt: though this kind of mid way updates arent the norm for non nintendo non handhelds
At least regarding the Xbox One S, releasing a smaller model has after a while has become somewhat of a standard, and there are typically several hardware updates throughout a console's life (that don't aim to change its performance significantly, although they sometime do a bit).

So at least the Xbox One S is nothing out of the ordinary. Scorpio, I agree, is something new.
I bet it can run 4K now. I mean, 2TB is a lot, and probably enough for 4K 60fps.
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omega64: At least they're not calling this the New Xbox One though.
Or worse, the Original Xbox.

(The name "Xbox 1" used to refer to the original (non-360) Xbox before Microsoft decided to claim that name for their third console generation.)
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Shadowstalker16: I bet it can run 4K now. I mean, 2TB is a lot, and probably enough for 4K 60fps.
Sure, it'll be able to handle prerendered cutscenes perfectly at 4K 60fps. :P
Can't wait for our $800 normal version!
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snowkatt: oh yes
though this kind of mid way updates arent the norm for non nintendo non handhelds

usually they stick around for 5 6 years before a new version is released
the last gen and the ps2 were the aberration
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omega64: Yeah, the last gen was way too long.
Don't really like the fact that the new iterations will be here this quickly though.

Nintendo sure likes to do that stuff. Annoyed me every single time.
At least they're not calling this the New Xbox One though.
xbox one is a stupid name to begin with
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snowkatt: though this kind of mid way updates arent the norm for non nintendo non handhelds
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ET3D: At least regarding the Xbox One S, releasing a smaller model has after a while has become somewhat of a standard, and there are typically several hardware updates throughout a console's life (that don't aim to change its performance significantly, although they sometime do a bit).

So at least the Xbox One S is nothing out of the ordinary. Scorpio, I agree, is something new.
other then the 32 x ( optional) and the new 3DS i cant think of any update that actually changes a console's performance
other then the superfx chips and those were on cardridge

the scorpio however is indeed wholly new or if its just a mid way through the life span upgrade ( cause the current gen is 4 years old by then ) remains to be seen
Post edited July 19, 2016 by snowkatt
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snowkatt: xbox one is a stupid name to begin with
It really is.
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snowkatt: other then the 32 x ( optional) and the new 3DS i cant think of any update that actually changes a console's performance
Had the impression that the process shrinks of last gen were shown to improve performance somewhat, but can't find references now. Models do change some features though, and disk size changes are normal for previous and current gen.
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snowkatt: other then the 32 x ( optional) and the new 3DS i cant think of any update that actually changes a console's performance
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ET3D: Had the impression that the process shrinks of last gen were shown to improve performance somewhat, but can't find references now. Models do change some features though, and disk size changes are normal for previous and current gen.
yeaaah but the gain is so small it generally isnt worth the bother beyond making the machine smaller and giving it better heat sinks

which is the point of a console
convenience and the same performance across the board
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snowkatt: other then the 32 x ( optional) and the new 3DS i cant think of any update that actually changes a console's performance
Well, there is:

The Nintendo DSi, I believe, is more powerful than the original DS, at least in terms of amount of RAM.

The Game Boy Color, which is really an updated Game Boy (as apposed to the Game Boy Advance, which is new hardware), has a CPU 2x as fast as the original Game Boy CPU, I believe. (Note that many games were released that would play on the original GB, but could take advantage of GBC specific features like color; Pokemon Gold and Silver (not Crystal) are examples of this.) GBC only games, if you tried to play them on an older Game Boy, would typically display a screen with a message saying something to the effect of "You need a GBC to play this game". For example, Pokemon Crystal will display a screen with Crystal spelled out in Unown, while the Wizardry 1 adaptation shows Murphy's Ghost on a monochrome Game Boy.

The Nintendo 64 got a RAM expansion, which was required for a few games (Donkey Kong 64 and Zelda: Majora's Mask are the two examples that come to mind).

I believe the PC Engine could be updated with cards. Castlevania: Rondo of Blood required such an update, or the game wouldn't run; instead, you would be sent into a cartoony stage, and at the end of the stage, the game would display a message to the effect of "you need to upgrade to play this game". I believe the PSP version included this stage as a secret called "Stage X".
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Shadowstalker16: I bet it can run 4K now. I mean, 2TB is a lot, and probably enough for 4K 60fps.
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omega64: Sure, it'll be able to handle prerendered cutscenes perfectly at 4K 60fps. :P
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