Sarisio: Breath of Fire V Dragon Quarter.
From what I have read, the game is different from the rest of the series and might have been better if it were called something else.
Of course, I avoided that game because of the save system, the D-Counter, and the fact that the save files were copy protected. (Of note, I at least would have had the US version with the quick save rather than the European version which omitted that crucial feature.)
Anyway, my example is ActRaiser 2. Take a game that consists of generic (for its time) action sequences with unique simulation sequences and remove the unique simulation aspect, resulting in a generic action game. (Also, I never cleared the first level because of a jump I couldn't make.)