Posted October 30, 2020
When you have a series of games and the genre changes between them, do you think of it as a good thing or a bad thing?
One example of a genre-changing series is Konami's Knightmare series (on the MSX):
* Knightmare 1 is a shoot-em-up, albeit with fantasy theme.
* Knightmare 2 is Maze of Galious. (For anyone not familiar, this game is a 2D platformer that's structured like the original Zelda, with a main world and some dungeons.) This game ended up influencing some modern indies, including La Mulana and Unepic.
* Knightmare 3: Shalom is an adventure game with a JRPG style interface (but no JRPG combat).
On the other hand, we have other series that just stick to one genre throughout.
Do you think it's good when a series changes genre, or would you prefer it if the series would stick to one genre (which would prevent the series from losing fans due to genre switches, and would mean that you gave a good idea of what a game is like based off earlier games in the series)?
One example of a genre-changing series is Konami's Knightmare series (on the MSX):
* Knightmare 1 is a shoot-em-up, albeit with fantasy theme.
* Knightmare 2 is Maze of Galious. (For anyone not familiar, this game is a 2D platformer that's structured like the original Zelda, with a main world and some dungeons.) This game ended up influencing some modern indies, including La Mulana and Unepic.
* Knightmare 3: Shalom is an adventure game with a JRPG style interface (but no JRPG combat).
On the other hand, we have other series that just stick to one genre throughout.
Do you think it's good when a series changes genre, or would you prefer it if the series would stick to one genre (which would prevent the series from losing fans due to genre switches, and would mean that you gave a good idea of what a game is like based off earlier games in the series)?