Posted November 06, 2019
low rated
RWarehall: Nowhere did XSEED say this game was rejected for being "too niche", but you keep spreading this misinformation about any number of games. The only thing said was "Wizardry did not meet store requirements". That's it. Instead you keep spreading this false narrative for any game which isn't here.
I agree that he does go overboard on the accusations a bit and is quick to jump to conclusions, but the "too niche" thing wouldn't even be a near meme at this point if it didn't get used so often as an excuse for rejections, and as it is vague as hell/blatantly a generic copy paste response it leaves the door open for any number of theories due to giving us and those devs that were rejected so little to go on. RWarehall: Later we discovered there were licensing issues and instead of being released May 29, 2019, it is now scheduled for January 2020.
That is good news. RWarehall: We don't have any idea why it was rejected, but being a console port, maybe GoG wasn't fond of the wrapper/emulator they planned to use. They may have had issues with the title. For all we know contract requirements with the existing Wizardry games on GoG prevent another title from appearing here. Maybe GoG was aware of the game from the PS3 and felt it was not good enough to be here. It really wasn't rated for well when it came out on the PS3 either. Maybe they had a review copy and thought the emulation sucked.
Don't take this too harshly or the wrong way, but why are you seemingly so quick to defend/provide excuses for Gog's rejections? To me that is nearly as bad as thinking every game is being rejected for the same reason. RWarehall: But quit spreading this ridiculousness about everything being "too niche". The fact is the vast majority of rejections are pretty obvious.
Obvious by objective standards or your own views? What metric are you basing that on? And again it wouldn't be so well known if Gog didn't use it so much(on other games, not this one per se).
RWarehall: Grimoire has horrible user reviews and user review score on top of the creator being a drama queen who attacks his customers. Any number of other games have been given away in bundles for under $1 within a month of release which that developer does regularly. Others, no one ever heard of until they were rejected. Others are far overpriced for their lack of popularity/quality.
If Gog has them under contract why not sell the games and make some extra money and then dump them if they get out of hand or don't do well? Or do they dislike money and not know how to negotiate a contract and handle problematic partners when needed while using them for profit while they can? RWarehall: And the one thing you and so many others forget...it costs money to bring a new product here. It costs money to review and troubleshoot. It takes time and money to update wrappers and installers to keep up to date with OS changes. A game must sell enough copies to make a profit. If it doesn't, it would be foolish to bring the game here.
They had windward here up until recently and from what was said it sold very few copies and it stuck around a good while. Other games also likely sell very little, and Gog brings them here, so they can bring some of the rejected ones here as well. Remember, their profit margins(minus CDPR money) aren't nearly as big as steams, and every dollar counts.