Breja: [...] I actually tried playing Don't Starve, and I'd rather staple my dick to a burning log than craft another fucking hatchet again. Crafting AND permadeath. Fuck that game.
You picked the worst one of the whole batch. In Don't Starve, you not only have to craft things, but they also have pretty low durability and your inventory for carrying spares or spare parts is limited. I burned myself with that one too - I couldn't build anything worthwile WITH a mod that allowed me to ignore death. Can't imagine playing with actual permadeath (actually I can, tried a few times, you can guess how well it went. I'm not sure I ever GOT as far as winter, let alone survive it).
In Craft the world and Terraria most of the items are at least permanent (except potions, but ingredients for those are easy to get in sufficient quantities). CTW is a bit annoying because you have to build a lot of useless junk to "level up" and unlock the interesting stuff. Terraria is pretty much perfect.
Somewhat on-topic: I didn't mind crafting in Witcher 3 as far as consumables are concerned. What was handled badly is upgrading witcher gear because it will eat any inserted runes. What you get out of the "upgrade" is bit better base values at the cost of any rune words. Hurts especially in NG+ where I unlocked runesmith right away but dare not use his services on something that will become junk in a few levels.