tinyE: So Terraria, Craft the World, and Don't Starve are not on your wishlist?
fishbaits: Terraria, best crafting in any game, EVER!
Get some weird item you've never seen before & don't want to have to search online? Show it to the guide, tells you
everything you can use this item in to craft things & also tells you what else you need.
That certainly made it more tolerable for me, not having to guess for recipes. Or at least not for recipes in that first tier of crafting with that particular raw material. I'll admit, though, that Terraria still left me Alt-Tabbing a lot for crafting, mostly because it didn't show you the backwards path of another branch of the crafting tree for a particular item. But that system was still better than many others out there.
GR00T: As for crafting itself, I tend to dislike it as well.
I WANT to like it, but...
GR00T: I've rarely seen a game where there's a good balance. It seems it's either crafting gives you by far the best gear - which means you pretty much have to do it, and the game is balanced around crafted gear, so it becomes a fucking uber-hard nightmare if you don't craft (or it's balanced around the non-crafted gear, which means if you craft it becomes a complete cake-walk snooze-fest) - or you can buy/find better gear which makes crafting completely pointless
that ^^^ - spend half the game looking for materials to make an item that is worse than stuff you looted / bought earlier. Yay. Craft it, look at it, sell it because it was made redundant by something you found long ago.
GR00T: - but then you're often stuck hoarding ingredients because you're not sure what you may need to fulfill a quest, crafting or not.
and this ^^^, because inventory management can be a pain in the ass in a lot of games.