tejozaszaszas: I have a WiiU and even though it failed on sales it was a great experience i think it will have some cult following in the future.
I loved Mario 3D world, Mario Kart 8, New Super Mario Bros U (some people doesn't like it, I on the contrary, think it 's great, it reminds me to Super Mario world somehow, best New Super Mario Bros by far), Pikmin 3, Yoshi's Woolly World (the artstyle is amazing) and Super Mario Maker
I also liked (but less) Smash Bros, Captain Toad (this game was great but had two main flaws, too short and too easy), Donkey Kong, Fast Racing Neo, the Wonderful 101 and both Bayonetta games
Not as great as the Dreamcast experience but I still don't regret buying it
I guess the new Zelda will be my last game for the console.
Pretty much this. I bought a Wii U close to launch - my first Nintendo home console (various handhelds obviously notwithstanding) - and despite the dearth of third-party support, I've never regretted buying it. Out of the entire stable of first-party titles, there were probably two or three turkeys - Super Mario Maker arguably being among them, but that's more due to creators overwhelmingly trying to be silly and game the system as opposed to creating levels that normal people would play. Beyond that, the only clear turkeys are Mario Tennis: Ultra Smash and Star Fox Zero.
If you don't yet have or don't at all plan to buy a Nintendo Switch, Zelda: Breath of the Wild is an absolutely sublime game. Based on my first 8-9 hours of gameplay, it does lean towards recent open world adventures such as Witcher 3 and Final Fantasy 15 in the way it approaches freedom, and is remarkably simplistic in terms of how it handles equipment and combat, but it makes up for it by being surprisingly hardcore in the underlying gameplay with very little handholding. The tutorial is fairly barebones, consisting essentially of briefly explaining stuff to you in text boxes, keeping you within the confines of the first region until you've collected all of the runes you need and gently teaching you how to use these runes. Once you've unlocked the rest of the world though, the world is literally your oyster, which includes having your ass handed to you on a plate if you get too adventurous in moving around. It's a wonderful swansong for the system and is something to play from Nintendo while I wait for some decent games to actually come out for the Switch.
As far as eliminating the use of the GamePad is concerned, well, as the system currently is designed, I find that it can largely be used using the Pro Controller and Classic Controller just fine. That being said, there are certain things that do inexplicably need the GamePad's screen, such as system settings. But as it stands, I can use the Pro Controller to switch on the console, launch a game and play it (provided that the game supports the Pro Controller) without ever taking the GamePad out of its dock.