timppu: Windows XP supports and uses NTFS, but I think the issue with FAT32 was that it was widely used by default on USB hard drives, flash drives etc. where GOG users might copy their installers.
Yes it does, but it also allows you to use FAT32 if you want, and many did back then. Back then I did my data drives or partitions as FAT32, so I could avoid the NTFS security issues etc.
I guess some might be using old USB drives, but it isn't that hard to update them to NTFS. All except flash (thumb) drives of course, but painful to install or copy huge files to such a slow medium, and not cost effective, and as you say you can format them to exFAT anyway. I seriously doubt GOG would bother worrying about supporting such drives, especially as they can also be quite volatile. I wouldn't leave anything I cared about on such a drive.
timppu: In the XP times, I recall investing to some home NAS drive which was quite big at the time. I was miffed to find out at home that it was formatted to FAT32, and apparently it required to stay that way too in order to operate properly (ie. I didn't have an option to format it to NTFS and still use it).
Fair enough, but how common would that be? I doubt GOG would care for a minority group, going by their behavior.
timppu: However, NOWADAYS I don't think FAT32 compliance (for GOG game installers specifically) is a real issue to anyone, really. If someone wants to use FAT with an USB flash drive, exFAT is the version they should use and it doesn't have the 4GB file size limitation.
I agree.
timppu: EDIT: Anyway, someone pointed out that InnoSetup splits big installers by default. If that is the case, that sounds the most believable theory why GOG is doing so, even today. The Mac and Linux versions don't use InnoSetup, so there is no default way to split the files.
Yes, as I stated earlier I had read somewhere about that, and how the split was 2 GB by default, and GOG had modified or got it modified to support 4 GB files instead.