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Maighstir: Time for you to start collecting people to help you make it, then. Later, when you have something to show off, look up the rights-holders to Sherlock and persuade them why this needs to see the light of day. If your persuasion check fails, rename everything (Herlock Sholmes?) and otherwise go on as if it went well.
Unfortunately I don't think I know anyone who could help me with something like that. The only guy who'd probably be enthusiastic is the kind of person who'd drop out of the project a week later, busy with something else.

Maybe CD Projekt RED would like to spare a team to make this? I can drop by their Cracow office, talk some ideas :D
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hedwards: The original stories are public domain, it's those ones that would require permission. But, do we really need a game based upon the more recent stories?
The game wouldn't need to be based on any existing story (but, of course, would then require a new story that's good enough), I was thinking of any legal problems using the characters themselves, as I have no idea whatsoever how copyright and "intellectual property" law works anywhere or whether or not the characters are (or can be, for that matter) owned by anyone.
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Breja: and of course deduction
...but Sherlock Holmes used abduction, not deduction, as his logical process!
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Breja: and of course deduction
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sunshinecorp: ...but Sherlock Holmes used abduction, not deduction, as his logical process!
I think someone's been watching too much X-Files...
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sunshinecorp: ...but Sherlock Holmes used abduction, not deduction, as his logical process!
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Breja: I think someone's been watching too much X-Files...
No, actually I became aware of my mistake on an episode of Q.I.!
http://qi.com/infocloud/sherlock-holmes
Bottom right of the page.
Post edited March 17, 2016 by sunshinecorp
Not a bad idea! Who's going to set up the kickstarter page?
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wolfsrain: Herlock Sholmes is already in use by Maurice LeBlanc's Arsene Lupin novels. They would probably need approval from the estate;)

https://en.wikipedia.org/wiki/Ars%C3%A8ne_Lupin_vs._Herlock_Sholmes
How about Rupan vs. Detective Conan?... ;)
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hedwards: The original stories are public domain, it's those ones that would require permission. But, do we really need a game based upon the more recent stories?
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Maighstir: The game wouldn't need to be based on any existing story (but, of course, would then require a new story that's good enough), I was thinking of any legal problems using the characters themselves, as I have no idea whatsoever how copyright and "intellectual property" law works anywhere or whether or not the characters are (or can be, for that matter) owned by anyone.
They can use the characters that appeared in the public domain works, but not the characters from newer books. They can also use any of the stories from the public domain stories.
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Azhdar: What about Hercule Poirot and Miss Marple? xD
His sidekicks. Poirot would be the spy guy and Miss Marple would be the girl from Beyond the call of duty :D
Yeah, sure, let's turn all cerebral characters from great classical literature into comic book style action heroes. There can be Hamlet the loot-driven RPG, and a Little Prince platformer/spacesim. The Great Gatsby is perfect for a racing game, and maybe something by Virginia Woolf can be adapted into a walking simulator adventure with sniper rifles. Or how about an open-world (or better yet, "open-prairie") sandbox game based on Walt Whitman?
Nice Breja :)

Didn't see it before, but you describe it fairly well. It's got potential. And I believe Sherlock Holmes is in the commons so no copyright infringement.

I don't know how difficult a Commandos like engine is to build, or if there is such an engine available to leverage, but this seems solid at a glance.

Go for it ;)
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Charon121: Little Prince platformer
How about a Little Nemo platformer? Wait a minute, that's already been done...
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nightcraw1er.488: Well, the original Holmes was a thinker, "its a two pipe problem", rarely getting down and fighting with people. However that all changed with the Guy Ritchie film, now he is Indiana Jones crossed with Bruce Lee and his problems consist of which fatality move to use.
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Breja: Even going by the original stories you'd find some good material for missions for such a game- the adventure of Charles Augustus Milverton is pretty much perfect, breaking in to the villain's house to steal the documents he uses for blackmail. The climax of The Sign of Four in the docks could be adapted into something like that. Though, I will admit, I actually like the first Guy Ritchie Holmes (the second one was shit), and it was probably in the back of my mind when I came up with this idea.
I think the Basil Rathbone interpretation of the character swung it too far onto the "cerebral" side of things. Though it's true that Holmes rarely uses violence, he's described by Doyle as an incredibly strong martial arts expert, in addition to being a trigger-happy drug addict. I haven't seen the Ritchie films, but "Indiana Jones crossed with Bruce Lee" is actually underselling him by about 50% - after all, neither of those is a genius or a crack shot.
So, Sherlock can do everything the other characters can do AND he's also got his brilliant mind. To counter that, Sherlock has an EGO meter which shows his motivation to do whatever he's doing at the moment. To refill his EGO, other characters have to witness him coming up with brilliant ideas and do all the cool shit. Whenever he does something unnoticed, EGO meter drops. When EGO meter reaches 0, Sherlock gets bored and buggers off to do cocaine.
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hyperagathon: I think the Basil Rathbone interpretation of the character swung it too far onto the "cerebral" side of things. Though it's true that Holmes rarely uses violence, he's described by Doyle as an incredibly strong martial arts expert, in addition to being a trigger-happy drug addict. I haven't seen the Ritchie films, but "Indiana Jones crossed with Bruce Lee" is actually underselling him by about 50% - after all, neither of those is a genius or a crack shot.
While it's true that Holmes is able with pistols and canes, and that he has some martial arts skills (including raw physical strength), they are only marginal in his adventures. The Sherlock Holmes stories have always been about cracking a baffling case with mysterious elements (that at a glance seem supernatural) using pure logic and his knowledge of chemistry and various other fields. A steampunk action movie about SH would be like centering a Richard III adaptation solely around battle scenes. There's combat, yes, but it's only a minor part.

Frogwares' Sherlock Homes games come fairly close to the spirit of the original stories, although some elements are exaggerated. For example Holmes would never mistreat Watson so.