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Well, I found IGI1 to be much more immersive and fun than IGI2.

I guess they just don't want to.
I thought I probably had the game on disc, but alas I could only find the demo on three discs and a movie.

Be great to see it here.

Voted at the following.

https://www.gog.com/wishlist/games/project_igi_im_going_in

https://www.gog.com/wishlist/games/project_igi_1
Post edited November 17, 2022 by Timboli
Inspired by this thread, I pulled my retail copy of "Project I.G.I." out of my shelf, and gave it a try.

I'm running Win10, and the game installed without problems.
After the installation was completed, I started the game - also without problems.
I entered the menu, changed the controls to my liking, the sound and the visuals (highest resolution is 1920x1080x32, btw), and everything works as intended.

So, if you have the retail version at home - give it a try.
There's a good possibility, that you may not need a GOG version.
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fr33kSh0w2012: No I mean that company still has it Innerloop Studios
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samuraigaiden: Innerloop is defunct, but maybe Toadman Interactive has some of the rights. They are publishing a new game called IGI Origins, due to release in 2021.
is IGI Origins a remake or remaster of the original Project IGI?
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MysterD: is IGI Origins a remake or remaster of the original Project IGI?
A prequel.
Playing it. My top 100 games ever. It was so fresh and diferent. Real stealth game. Quiet guns. Rope rides.
One man army. Found some answers here too https://www.google.com/search?q=Project+IGI+internet+archive
Do we have strong indications that the wishlist entries really do anything? I feel like emailing developers like stated earlier in this thread might be a stronger move.
Hard to tell really, other than many have eventually turned up at GOG.

It would appear GOG do work through them, though clearly with mixed results. Many are likely long time objectives due to all sorts of reasons.
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Amclass: Do we have strong indications that the wishlist entries really do anything? I feel like emailing developers like stated earlier in this thread might be a stronger move.
The community wishlist entries are basically opium for the people.
It gives some of us the feeling that we can actually do something to get games released here, but that's a fallacy.

The rights holder alone decides (in concert with GOG, of course) whether a game gets released here.
And the number of wishlist votes plays only a marginal role into that decision (if it plays any role at all).

And of course: you have to differentiate between rights holder of new games, and oldies.

In the latter cases, there may not be one right holder anymore, but several, who all would have to agree to conditions, under which they allow a GOG release of their IPs.

Not to mention all those IPs, which are stored away in some assurance company's basement, unbeknownst to those companies themselves because they acquired some (old) gaming company's IPs, assets, etc, as part of a whole batch to pay off credits, etc, when that company closed shop.

And - even if they know about them - that doesn't mean that they have any interest in setting foot in the software market.

And apart from that: GOG has to find out first, who holds the rights to these old games.

So, no. The wishlist is not really doing anything (despite very rare claims of the blues to the contrary).
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BreOl72: So, no. The wishlist is not really doing anything (despite very rare claims of the blues to the contrary).
I don't know how any of us can claim such when we simply don't know.

It is however, likely that GOG use what we wish for as a guide. What happens beyond that is then like you said. But as I said, we cannot really know for sure.

It is certainly not as simple as looking at the number of votes, and determining what we might get next. GOG however probably use the number of votes to lobby the owners, and from that point on it is largely random what they succeed with, all down to the whims of the owners and the licensing nightmare that many are. GOG have likely already appealed to hundreds of rights holders, and from that point on it is a waiting game, though GOG likely appeal more than once, especially when votes have increased significantly since their last appeal.
I would not say the wishlist is for nothing, it gives the GOG employees an idea of what we want.

If they ignore it or not ... that's a whole different story which no one can confirm or deny.


IGI1 and 2 were not released by the same publishers for starters. Also IGI used some licenced engine from a flight simulator for the landscapes.

The games from that time are indeed licence hell, it was more often than not a collaboration of several companies, none of them holding exclusive rights they could grant.

In some cases, the companies don't even exist anymore or only by name without anyone working for them.
And on top of that at that time contracts were still on paper, now rotting in some basement no one wants to go in.

So would it be possible to offer IGI1? Technically: yes, but legally ... I don't know.
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Amclass: Do we have strong indications that the wishlist entries really do anything? I feel like emailing developers like stated earlier in this thread might be a stronger move.
Well, GoG generally mark's them off as 'Complete' when certain games eventually arrive here. So there is acknowledgement of the wish list's existence on their part. Which is good enough reason of it being there and allowing vote to be cast, as any...
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neumi5694: I would not say the wishlist is for nothing, it gives the GOG employees an idea of what we want.
Ask anyone here which games they want to be released on GOG, and the answer is: "all of them!"

Apart from that: how many comments have you seen here, where people commented on some game they wish was here, maybe even posting a link to the wishlist entry, and other people were saying something like: "well, while I'm not personally interested in that game, I'll vote for it, because: the more games here on GOG, the better!"

So, the wishlist is meaningless in the end.

You can't even argue, that high numbers of votes on the wishlist will persuade publishers to release their games here, when you look at games like the "Mechwarrior/Mechcommander"-series (~56.000 votes), "Black & White" (46.000 votes), or the "NOLF"-series (~32.000 votes), and many, many others with several thousands of votes each.
Post edited November 20, 2022 by BreOl72
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BreOl72: You can't even argue, that high numbers of votes on the wishlist will persuade publishers to release their games here, when you look at games like the "Mechwarrior/Mechcommander"-series (~56.000 votes), "Black & White" (46.000 votes), or the "NOLF"-series (~32.000 votes), and many, many others with several thousands of votes each.
Your argumentation assumes that a game being released on GOG is up to a single party's will but that's often simply not the case. With Mechwarrior and NOLF we know for a fact that that's not the case and with Black & White it's also quite likely that it's stuck in some difficult legal situation with EA and MS both having partial rights to it. Also many other games high up on the wishlist, such as Aliens Versus Predator 2, Silent Hill 2 and 3 or the Dune games are known to have difficult legal situations.

And I feel like you're downplaying the games that GOG has received over the years, many of which used to occupy some of the top spots on the community wishlist but have of course been gradually pushed down by many more problematic games.
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neumi5694: I would not say the wishlist is for nothing, it gives the GOG employees an idea of what we want.
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BreOl72: Ask anyone here which games they want to be released on GOG, and the answer is: "all of them!"
Apart from that: how many comments have you seen here, where people commented on some game they wish was here, maybe even posting a link to the wishlist entry, and other people were saying something like: "well, while I'm not personally interested in that game, I'll vote for it, because: the more games here on GOG, the better!"

So, the wishlist is meaningless in the end.
That is far from the truth, all wishlist entries would have a similar number of votes then. But as you pointed out, we have games with 50000+ votes and others with 2.
Me being part of "anyone" also do not give the answer you mentioned. And I also do not vote for all games on the community wishlist, just for those I wouls want to play.
Ad therefore the 'meaningless' conclusion is wrong.

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BreOl72: You can't even argue, that high numbers of votes on the wishlist will persuade publishers to release their games here, when you look at games like the "Mechwarrior/Mechcommander"-series (~56.000 votes), "Black & White" (46.000 votes), or the "NOLF"-series (~32.000 votes), and many, many others with several thousands of votes each.
Never tried to do that. I said it's for the GOG staff.
In the case for NOLF we would first have to learn, who "the publisher" is.