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I hope they add compression soon because I'm a bit short on disk space at the moment. I got a 54gb update to The Outer Worlds yesterday and that's literally bigger than the base game is. I just canceled the update for now, especially since I don't own any of the expansions yet.
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immi101: no, lgogdownloader is a simple commandline tool like gogrepo.
But it allows you to download offline installers and download game data directly from galaxy repositories.
I wasn't aware of that last bit. Is that still possible? Because gogrepo.py used to be able to do a somewhat similar thing, but GOG made a change and so it no longer can ... though I think this was with a Galaxy installer package rather than individual game files.

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immi101: we live in the golden age of multi-threading/multi-processing ;)
stuff like downloading, decompression and write to disk can happen simultaneously.
To some degree yes, though not completely, and you will get better mileage on some PCs compared to others. Some like me don't play our games on the PC we download on, but I guess we are a likely minority.

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immi101: the only difference I can think of is that the offline installers often include 3rd party requirements, like .NET, vc runtime or stuff like scummvm. I would assume that Galaxy handles these separately, so you don't have to download them with every game again.
Very true, did not think of that aspect, and it would make sense, but probably not a major difference in size.

You've certainly given me food for thought, especially if those Galaxy repositories are still accessible. I could imagine a downloader, that downloads all the files and then zips them up into Offline Installer packages ... certainly one method to not miss out on an update that Galaxy users get first etc.
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JakobFel: I hope they add compression soon because I'm a bit short on disk space at the moment. I got a 54gb update to The Outer Worlds yesterday and that's literally bigger than the base game is. I just canceled the update for now, especially since I don't own any of the expansions yet.
yeah, the update contains all the expansions which are unlocked if you buy them, so you are stuck downloading the whole thing even if you don't own them.

Edit: on Epic, the latest update is 17gb in size. Yeah, GOG is kinda lazy, can't do a delta patch, instead they just dump the whole thing all over again.
Post edited March 18, 2021 by anzial
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Post 29: My belief is, sooner downloaded is best ... especially if you have a flaky connection.
Of course more compressed(smaller) files makes for a quicker download, but then one often gets an install time that is 2-3x(or more) what it would be if uncompressed/less compressed.

As such, imo it would be better in such situations to use a DL manager...especially if one doesn't need/want to play a game right away.
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immi101: since the offline installers nowadays are built by shoving the data from the galaxy repositories as is into inno setup, I would expect the size to be pretty much the same.
the only difference I can think of is that the offline installers often include 3rd party requirements, like .NET, vc runtime or stuff like scummvm. I would assume that Galaxy handles these separately, so you don't have to download them with every game again.
And then there are cases like Cyberpunk where all the different language versions (audio files) of the game are crammed into one installer. That is why the compressed CP2077 installer is over 100GB, while the installed game itself (uncompressed!) is something like 60GB or so. "Nice..."
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timppu: different language versions (audio files) of the game are crammed into one installer.
I suspect it's not just the audio, it also might include localized textures for something like banners or advertisements and such.
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timppu: And then there are cases like Cyberpunk where all the different language versions (audio files) of the game are crammed into one installer. That is why the compressed CP2077 installer is over 100GB, while the installed game itself (uncompressed!) is something like 60GB or so. "Nice..."
Remember when some games offered other languages for audio/etc as separate downloads? I miss those times.

(in some ways the pi-rates get it better that paying customers in this regard as well, as afaik some of their versions allow one to pick/choose which languages to download)
Post edited March 18, 2021 by GamezRanker
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timppu: different language versions (audio files) of the game are crammed into one installer.
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anzial: I suspect it's not just the audio, it also might include localized textures for something like banners or advertisements and such.
Oh ok then.

I feel the whole world should just learn English as their secondary language, and play their games in English. That would also be a big motivation for kids to learn English, in order to play games.

As a school kid, I learned a lot of English from computer games. And also movies, like I learned quite fast what P.O.W. and M.I.A. and K.I.A. mean, from all those 80s Vietnam war movies.
Well, the title of this thread is misleading, as Galaxy uses compression since years ago. This is an example of necroing not being a good thing... A good candidate for locking, or for changing the title of the thread, if that was possible.
Post edited March 18, 2021 by Carradice
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timppu: I feel the whole world should just learn English as their secondary language, and play their games in English. That would also be a big motivation for kids to learn English, in order to play games.
Or spanish....but agreed.

(also inb4 someone complains about you suggesting to others to learn english due to whatever PC issue of the week/month/etc)

=-=-=

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Carradice: This is an example of necroing not being a good thing...
Sometimes....in other cases I feel it can be ok to do.
(like for old forum games and the like)

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Carradice: A good candidate for locking, or for changing the title of the thread, if that was possible.
Tbh I also think others (in general) should also start learning to read thread creation dates a bit more, but changing forum titles would also be a nice thing to have. :)
Post edited March 18, 2021 by GamezRanker
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Carradice: This is an example of necroing not being a good thing...
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GamezRanker: Sometimes....in other cases I feel it can be ok to do.
(like for old forum games and the like)

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Carradice: A good candidate for locking, or for changing the title of the thread, if that was possible.
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GamezRanker: Tbh I also think others (in general) should also start learning to read thread creation dates a bit more, but changing forum titles would also be a nice thing to have. :)
Same here about necroing. Some times it is OK. Although sure, when in doubt, the safe bet is starting a new thread linking to the old one.

When there is the chance of changing (updating) the names of the threads, and this feature is used judiciously...

God’s in His heaven — All’s right with the world
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Carradice: When there is the chance of changing (updating) the names of the threads, and this feature is used judiciously...

God’s in His heaven — All’s right with the world
With the way GOG takes care of the forums, the day that happens is likely the day two full moons get together and pigs fly.

Still, t'would be nice and one can dream. :)

(btw necroing sometimes has another positive benefit....sometimes the threads have some interesting posts to read in them....info wise, or just through the enjoyment of reading them :))
Post edited March 18, 2021 by GamezRanker