vigasman: I will give as an example Hellblade: Senua's Sacrifice: (euros for me) 10.19 GOG - 9.99 Steam. No wallpapers, avatars, manual, a small digital concept art book exclusive for GOG.. The only plus is that it's DRM-free... What do you guys think?
^ 10.19 GOG vs 9.99 Steam is 2% difference and sounds more like a currency issue than anything else (both are £24.99 down to £8.49 for my country). Personally I'd be happy to pay 2% more for DRM-Free without other incentives. Eg, imagine if a game you bought here went through a "GTA IV moment" where the developer pushed an "update" that forcibly removed a time-limited licensed soundtrack. GOG's offline installers would still contain the original songs (and there's nothing anyone can do to remotely delete them), whilst the Steam version wouldn't. Or perhaps you bought a game that's a "work in progress" which received an update that changed gameplay for the worse. Or maybe you even moved country to another region where Steam's client starts blocking regionally locked games whilst GOG's offline installers would continue working even if you lived on Mars.
^ There are plenty of advantages of having DRM-Free offline installers beyond
"What if Steam went out of business". The bigger issues for GOG are
1. Lack of competitive bundles (see earlier Bioshock example), and
2. Slower update frequency (due to lazy developers). This isn't a GOG specific issue either as there have been Humble Store DRM-Free offline installers that are out of date too. Likewise, more GOG specific incentives would be nice, but if devs are lazy enough to not do update parity, they're generally also lazy enough to not want to spend time doing GOG-specific extras. Personally speaking, stuff like avatars, wallpapers, etc, matter a lot less to me than having an offline installer backed up (and manuals, soundtracks, icons, mods, PDF walkthroughs, etc, can generally be found elsewhere on 3rd party websites anyway).