Posted December 04, 2018
I never understood the option of buying soundtracks separately.
The owners of the game already have it and non-owners are not interested because they haven't played the game. The only plausible option seems to be buying just the soundtrack and not the game, based on a recommendation or listening to it on youtube and wanting just the music without the game or something like that.
I fail to see why anyone in their right mind would buy the game AND the soundtrack. You already have it when you buy the game, usually in the game files. It is sometimes hidden in some custom named compression format but usually, RAR can just open it anyway. At worst, you have to download some decompression utility to crack open the custom format (Blizzard games for example and many others I've encountered over the years). But the music is always there for grabs.
Not to mention that the "official" soundtracks are usually hugely incomplete. As an example: Titan Quest official soundtrack has ~2 hours, the "full" soundtrack (including every music present in the game) has 4.5 hours. Or Darksiders 2 where "official" soundtrack is about half of all the music in the game with some crucial tracks inexplicably missing. Why would I ever buy something, knowing it will be incomplete and (usually) vastly overpriced?
I've been wondering about this probably since I had first seen a soundtrack being sold separately. It makes no sense to me any way I look at it except for the (very specific) case stated above.
Thoughts?
The owners of the game already have it and non-owners are not interested because they haven't played the game. The only plausible option seems to be buying just the soundtrack and not the game, based on a recommendation or listening to it on youtube and wanting just the music without the game or something like that.
I fail to see why anyone in their right mind would buy the game AND the soundtrack. You already have it when you buy the game, usually in the game files. It is sometimes hidden in some custom named compression format but usually, RAR can just open it anyway. At worst, you have to download some decompression utility to crack open the custom format (Blizzard games for example and many others I've encountered over the years). But the music is always there for grabs.
Not to mention that the "official" soundtracks are usually hugely incomplete. As an example: Titan Quest official soundtrack has ~2 hours, the "full" soundtrack (including every music present in the game) has 4.5 hours. Or Darksiders 2 where "official" soundtrack is about half of all the music in the game with some crucial tracks inexplicably missing. Why would I ever buy something, knowing it will be incomplete and (usually) vastly overpriced?
I've been wondering about this probably since I had first seen a soundtrack being sold separately. It makes no sense to me any way I look at it except for the (very specific) case stated above.
Thoughts?
Post edited December 04, 2018 by idbeholdME