Shadowstalker16: Who GL votes would come from is worth considering.
fronzelneekburm: I have shilled for the implementation of a Greenlight-like system in the past, so I'm quoting this from a post I made on another gog-related board in the not too distant past:
[i]"Can we get gog Greenlight now, please? I honestly have lost all faith in their "curation" and all that "too niche" "not a good fit" correspondence they're sendings devs is an embarrassment. At least with a Greenlight-like system they'd have a far more valid and badass-sounding excuse: "Our community turned you down, lol"
How about this then: Introducing WISHLIST 2.0!
Works the same way as the wishlist before it, with one crucial difference: Your vote will be multiplied by a factor of x for each dollar you spent on gog. For example, if you spent 1000 bucks on gog games in the past and choose to vote for, say, One Finger Death Punch... BOOM! Those measily 155 votes immediately jump to 1155!
The more I think about it, the more I like this idea. It would immediately put an end to this bogus "not a good fit with our core audience" horseshit, as it would immediately help gog determine how much interest there ACTUALLY is for a game. If people spend more money on this platform, they should get more of a say than your average forum trolls, spambots, pirates and gog connect freeloaders, since the amount they spent in the past is indicative of the likelyhood of them purchasing the title they voted for.
OF COURSE we'd exclude empty accounts! Multiply your vote by the amount of dollars spent. $0 spent means your vote gets multiplied by 0. Whoops, better luck next time! You want your one million alts to vote for some shitty game? Cough up the dough first! Then we'll see if some voting fraud shenanigans are actually worth it for you. It's so simple. So effective. So beautiful.
Personally, the gripe I'd have with this system might be that customers from regions with heavy regional discounts would be at a disadvantage, since they'll naturally spend less on gog overall. But then again, they get the regional pricing advantage and every day for them is a summer sale, so it's fair and square that they get a tough break for once.
I seriously can't think of any downsides to this idea, except the obvious one that gog's webdevs would be incapable of implementing something this intricate. If any of you can think of any downsides, I'd like to hear them!"[/i]
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