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ZFR: That... was my whole point. Not everyone feels the same way about every game: it's subjective. So no matter who does the curation, if you have curation you will eventually find a game that didn't pass the curation process while you thought it's good.
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Mawthra: Fair enough... I'm open to that, but... it still blows which is really the main point of all this ;)
Fair enough.
You want Unexplored, then get it known.

What's more, did you ever watch the documentary on GOG? Getting a game here isn't as simple as "Send us your game plz".


Edit: Don't forget that GOG has biases. Dumb political games, things made in Poland, and quirky comedy adventure games are some of their favorites after Grandma's 100 year long strategy game.
Post edited August 29, 2018 by Darvond
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Darvond: You want Unexplored, then get it known.

What's more, did you ever watch the documentary on GOG? Getting a game here isn't as simple as "Send us your game plz".

Edit: Don't forget that GOG has biases. Dumb political games, things made in Poland, and quirky comedy adventure games are some of their favorites after Grandma's 100 year long strategy game.
That wishlist already has my vote and a few comments ;)
Post edited August 29, 2018 by Mawthra
Oh... and I finally found the link to where the Unexplored dev said about his attempts to get a hold of GOG about putting the game here...

https://steamcommunity.com/app/506870/discussions/0/135514287302997221/#c1489987633995248850

It's insane they wouldn't even reply to him after several attempts
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Mawthra: ... I'm all for curation, but not at the expense of rejecting really awesome games
Curation means humans making the decision. Humans can err. This will be sometimes at the expense of rejecting some really awesome games. As long as the curation isn't that bad that it happens often, you have to choose, either curation with the occasional rejection of a really awesome game or no curation and a flood of crap.

I googled City of Brass and it looks decent enough (maybe a bit below really awesome). Not sure how extended the game really is or how buggy, but then there are some really short games on GOG already.
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Olauron: ... Should I try everything to have an opinion? ...
First hand experience is much more valuable then just seeing some screenshots and reading what others write about something. You can have your opinion, but I wouldn't trust it much unless you tried the game before. I guess that is the reason for the limitation on the review page. It doesn't mean you cannot have an opinion, it just means that we trust you much more in this regard if you have first hand experience. I think that's reasonable.
Post edited August 29, 2018 by Trilarion
Never heard of City of Brass. After googling it, it looks quite good. But it's a rogue-like. So, no thanks, I'll pass.

However, I do know who makes the curation decisions around here. You can find his contact information here.
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Mawthra: It's insane they wouldn't even reply to him after several attempts
That sounds really bad, and it's not the first developer to mention this. At first I assumed the developers were exaggerating their interactions with GOG, but this seems to be a trend. GOG should start working on their public relations with the developers/publishers, because they might just end up earning themselves a bad reputation in the gaming industry.They already have a hard time convincing smaller publishers/developers that DRM-Free, on a store with a smaller user base, is a viable solution. Imagine trying to convince anybody, when they already have a misconceived opinion about you.
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Trilarion: First hand experience is much more valuable then just seeing some screenshots and reading what others write about something. You can have your opinion, but I wouldn't trust it much unless you tried the game before. I guess that is the reason for the limitation on the review page. It doesn't mean you cannot have an opinion, it just means that we trust you much more in this regard if you have first hand experience. I think that's reasonable.
I'd say that it depends on the game aspect that is written about in the review. To make a competent judgement about story or party companions one should complete a game (it is not uncommon for me to change opinion about companions in a game like DA, PoE, etc., short description on the game site is not enough), as it is something that this player has not seen yet. To make a competent judgement about game features that were already seen and experienced in many other games one doesn't need to start that particular game. For example, I don't need another first hand experience to say that checkpoint save system in a CRPG is bad game design, I don't need another first hand experience to say that overly simplified dialogue system (yes, no, sarcasm) in a story heavy game is bad game design. Experiencing it once more will change nothing.
Speaking of trust, having game in a library says nothing about game being played. Having a number of "hours played" says nothing about game being actually played (and not left in the background for the sake of review, gamecards, etc.). Having achievements says nothing about game being actually played (there are special programs that will give you achievements in Steam, no idea about Galaxy).
Looking at the images, City of Brass reminds me of Ziggurat.
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ariaspi: Looking at the images, City of Brass reminds me of Ziggurat.
It's a fun game (City of Brass)... made by former senior BioShock devs
For what its worth both critic and user review on Metacritic for City of Brass are pretty mediocre.
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muddysneakers: For what its worth both critic and user review on Metacritic for City of Brass are pretty mediocre.
Also, for what it's worth, there's a ton of games on GOG that have far worse
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muddysneakers: For what its worth both critic and user review on Metacritic for City of Brass are pretty mediocre.
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Mawthra: Also, for what it's worth, there's a ton of games on GOG that have far worse
No doubt but universally praised it is not.
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muddysneakers: No doubt but universally praised it is not.
That was referring to Unexplored, not City of Brass
This is the problem with a curation. Everyone wants it but not everyone will be pleased by the decisions. Curation meaning : https://www.bing.com/search?FORM=INCOH2&PC=IFJ1&PTAG=ICO-c9d0fc87&q=curation%20meaning : ''the action or process of selecting, organizing, and looking after the items in a collection or exhibition''. No curated store is required to have the things you want it have. It makes its own decisions, and such decisions will often appear arbitrary to us. And in regards to reaching out to GOG on social media, if we're going to complain about the site for making decisions and try to force it to carry games it didn't want to carry, then there might as well have been no curation in the first place.