Jinxtah: Ah that's too bad. Luckily the sequel is 10 times better than the first one, so there's hope for you yet :)
Dartpaw86: Well I got some nostalgia, but it felt underwhelming, like it's missing something intricate that it had when I was a kid.
The games of yesteryear came with manuals filled with stories and box art that played with my imagination as a kid. So even though the game was the same, what went on in my head was completely different. (not this one in particular [I haven't played it yet], but games of the era)
I feel bad for kids today who might not experience what it's like to have a whole world that's fantasy that interconnects with a loosely built world. For me, it was Might and Magic II. In the fantasies in my head, my characters would go on daring quests for the lords, explore the past and the future with Peabody's time machine and lay ambush to those pesky orcs. Now, you can actually do those things in the games without having to imagine them. Which is great! But something is lost, too.
Luckily, we still have the best of those games from the past surviving today. I fully plan to show my kids some of these dinosaurs before they get to Mass Effect 12.