JMayer70: Heroes of Might and Magic III and V The AI seemed to gain impossible numbers of units in it's groups even on medium difficulty levels in campaigns.
Quite a few single stand alone scenarios were the same. There was some kind of scripted AI cheating going on those.
In generated skirmish scenarios this didn't seem to happen.
So I never did complete any MoM3 or 5 campaign without cheating myself.
Yeah, got nowhere in 3 either, but for me it was the hero train requirement to carry armies that got me, I didn't do that, I will not do that, just feels... wrong. Played TotE though, being stand-alone from 5, and finished it, interestingly enough.
JMayer70: Age of Wonders 1,2 and 3 Only thanks to cheats were the campaigns in these doable. Without even by the first missions they were impossible due to the same AI "impossbly huge army" cheats HoMM3 and 5 pulled. Like them, this AI cheating was scripted in the campaign scenarios, as random skirmish scenarios did not show any such unfairness.
Don't know of 3 yet, but 1, 2 and SM were doable. Got a hard but fair "vibe" out of them, likely 2 most of all. Sure, fair amount of saving and reloading in some spots, but definitely doable. Does take a certain kind of playstyle though, and seeing what works and what doesn't. Do note that much of the SM campaign isn't designed to be won by conquest, enemy armies are meant to be impossible, so you'll need to complete the specific victory goals while just staying alive long enough. But it IS possible to win by conquest as well. Very hard, but possible.