Posted November 23, 2019
dtgreene: Actually, a game does need some semblance of balance to be fun. When a game is not balanced, the strategy devolves into the same thing over and over again, either because there's an easy and obvious way to trivialize the difficulty, or because the game is so difficult that, unless you use one specific strategy, you don't stand a chance. (It is, perhaps, OK for a game to require specific strategies to win, but only if the strategy you need isn't always the same; in an unbalanced game, often the same strategy is optimal all the time.) On the other hand, in a balanced game, one can try different strategies and still not find the game to be boring or exceptionally frustrating. One needs to strike a careful balance here...
Except that fun is extremely subjective thing, even more so than balance. Look at Spiffing Brit for example, he's making videos about breaking every videogame system he can while mocking the very concept of balance. But talking about balance and fun is way out of this thread's topic, and I don't want to be a douche. I am leaving that to Perisans and Cumans. Instead I'll just say that Obsidian lost my respect after Pillars of Eternity, and be out of my way.