Posted November 13, 2024
I have just finished The Dream Machine yesterday, and it truly was... something. I guess. Such a weird experience.
The game is divided into 6 chapters (or 7, the last one being short epilogue with basically no gameplay). Had the game ended with chapter 5, I would probably consider it one of the best point & click adventures I played, with a truly unique ar style, original story and puzzles that all hit that sweet spot where they are neither too easy nor either ever nonsensical moon logic and solving them feels very rewarding.
But the game kept going, and going and going past what felt like the climax both in terms of story and puzzles, into another long chapter that felt like boring slog, the story devolved into increasingly pretentious, disjointed nonsense, all the fun evaporated, and then the ending was one of the worst I ever experienced (without too much spoilers, all the time and effort of your adventure is invalidated, you only ever made things worse in the story, the villain wins, and the protagonists whole character arc is undone). The whole thing left me strangely deflated, really knocked the wind out of me.
Has this ever happened to you? You enjoyed, maybe loved a game up to a point but then it just kept going and going untill you just wanted it over, started hating it? I had a similar experience with Psychonauts before, one of my favorite games of all time, with a horrible last chapter, the infamous "Meat Circus" - a tediously difficult level that comes after what seemed to have been the final boss fight (though at least the story ending wasn't quite so bad, despite being a cliffhanger unresolved for years, and then only in VR game).
The game is divided into 6 chapters (or 7, the last one being short epilogue with basically no gameplay). Had the game ended with chapter 5, I would probably consider it one of the best point & click adventures I played, with a truly unique ar style, original story and puzzles that all hit that sweet spot where they are neither too easy nor either ever nonsensical moon logic and solving them feels very rewarding.
But the game kept going, and going and going past what felt like the climax both in terms of story and puzzles, into another long chapter that felt like boring slog, the story devolved into increasingly pretentious, disjointed nonsense, all the fun evaporated, and then the ending was one of the worst I ever experienced (without too much spoilers, all the time and effort of your adventure is invalidated, you only ever made things worse in the story, the villain wins, and the protagonists whole character arc is undone). The whole thing left me strangely deflated, really knocked the wind out of me.
Has this ever happened to you? You enjoyed, maybe loved a game up to a point but then it just kept going and going untill you just wanted it over, started hating it? I had a similar experience with Psychonauts before, one of my favorite games of all time, with a horrible last chapter, the infamous "Meat Circus" - a tediously difficult level that comes after what seemed to have been the final boss fight (though at least the story ending wasn't quite so bad, despite being a cliffhanger unresolved for years, and then only in VR game).