Posted April 02, 2023

BreOl72
GOG is spiralling down
Registered: Sep 2010
From Germany

neumi5694
Survived the human apocalypse
Registered: May 2011
From Italy
Posted April 02, 2023
Oh the memories ... "Do I really need a mouse driver? CD-ROM? What about Midi? Can I afford to load 'keyb' to change the keyboard language?". Not everything could be moved into the higher memory area, some games would not start when that program was used.
One of the thoughest games was Turrican 2. Everything had to be turned off.
The whole thing is a lot easier in DOSBox which replaced most DOS drivers with "native" access (of course emulated, but not loaded in the memory available to the DOS programs).
A real pain are the late 90s windows games that would change the resolution of the desktop instead of opening a new instance. Also ddraw games can be very annoying if they change graphics mode when entering the main menu / game (Jedi Knight's Sith enigne being a nerve wrecking example) or games that have the possible output resolutions hard coded into their .exe file.
The early days of 3D gaming were very experimental.
Some games would use the sound card as clock generator, so in order to play them, one had to go into the Windows system settings, dxdiag and disable sound acceleration.
Some .ini tweaking these days is a minor inconvenience compared to the experiments, tweaking, driver replacing and other work we had back in the days when running the games on the systems they were designed to run on.
It's only more complicated if these games use systems that had been abandoned or are inaccessible, when Microsoft decided to lock direct hardware access, which basically made Creative Labs AWE and EAX3+ useless and also prevented some 3D functions from working. GOG did and still do their best to find solutions for these problems, but one can't expect them to solve every little boo-boo. One interested in retro gaming must not be too lazy or scared to do some tweaking.
One of the thoughest games was Turrican 2. Everything had to be turned off.
The whole thing is a lot easier in DOSBox which replaced most DOS drivers with "native" access (of course emulated, but not loaded in the memory available to the DOS programs).
A real pain are the late 90s windows games that would change the resolution of the desktop instead of opening a new instance. Also ddraw games can be very annoying if they change graphics mode when entering the main menu / game (Jedi Knight's Sith enigne being a nerve wrecking example) or games that have the possible output resolutions hard coded into their .exe file.
The early days of 3D gaming were very experimental.
Some games would use the sound card as clock generator, so in order to play them, one had to go into the Windows system settings, dxdiag and disable sound acceleration.
Some .ini tweaking these days is a minor inconvenience compared to the experiments, tweaking, driver replacing and other work we had back in the days when running the games on the systems they were designed to run on.
It's only more complicated if these games use systems that had been abandoned or are inaccessible, when Microsoft decided to lock direct hardware access, which basically made Creative Labs AWE and EAX3+ useless and also prevented some 3D functions from working. GOG did and still do their best to find solutions for these problems, but one can't expect them to solve every little boo-boo. One interested in retro gaming must not be too lazy or scared to do some tweaking.
Post edited April 02, 2023 by neumi5694

tfishell
Remorse: The List, if you like FPS psych horror
Registered: Oct 2010
From United States

Braggadar
Discombobulate
Registered: Mar 2018
From Australia

Timboli
Sharpest Tool On Shelf
Registered: May 2017
From Australia

NuffCatnip
New User
Registered: Apr 2015
From Germany
Posted April 02, 2023
Post with your real account, coward. :P
Running old games on new hardware can be finicky, but most of the time there's more than one workaround to make it run (to a degree). Instead of rambling like a madman, you could have looked for one or asked for help, but nope, you decided to go apeshit.
If you don't take your time explaining your problem, why should the userbase take their time to help you?
Edit: As others mentioned, Sanitarium runs just fine.
Running old games on new hardware can be finicky, but most of the time there's more than one workaround to make it run (to a degree). Instead of rambling like a madman, you could have looked for one or asked for help, but nope, you decided to go apeshit.
If you don't take your time explaining your problem, why should the userbase take their time to help you?
Edit: As others mentioned, Sanitarium runs just fine.
Post edited April 02, 2023 by NuffCatnip

BreOl72
GOG is spiralling down
Registered: Sep 2010
From Germany
Posted April 02, 2023
Not to mention the fact that an especially "high specs" PC may be cause for issues that users with much less sophisticated hardware will never experience (keyword: multi-core-CPUs, etc).

paladin181
Cheese
Registered: Nov 2012
From United States
Posted April 02, 2023
IRQ. What gets priority? Should my mouse override my keyboard for this game? What about my audio? Does soundblaster work? I hate the PC Speaker. Oh, man. Now I have to configure the memory!
Gaming in those days was much simpler, but getting them to run was more difficult by a long shot!
Gaming in those days was much simpler, but getting them to run was more difficult by a long shot!