Posted February 06, 2023
EverNightX: I don't think games should target frame rates. They should implement the game they want to be. Then if you want to be more accessible you can have options for the user to alter things like MAX particles, draw distance, high/low quality etc. I'd let the user make the decision rather than the game. At least on PC. Maybe if it's a console you might make the choices for them and just use your own judgment.
dtgreene: That's assuming, of course, that the player can get into the options to lower the settings. This can be a problem if, for example, either: * The main menu is so laggy with default settings that the player has trouble getting to them.
* The game doesn't allow access to the settings before the player has started a new game and sat through the opening cutscene, and the cutscene doesn't run under default settings. (Games with settings should *always* allow access to the settings before starting a first game, both for this reason and for accessibility reasons.)