I love the Fallout series. I enjoy the 3D versions of them almost as much as the original two, and I love Fallout 1 and Fallout 2 equally. Also, the 3D games are terribly buggy and I do not mind at all. All these free-roaming, multi-intertwined complex questy roleplaying games have to get conflicting parameters, odd combinations, and crashy coding. No biggie, I have fun with them toys.
But one thing that I detest in the fallout universe since Fallout3, one thing that completely overturned one beloved aspect, is the stupid "all the vault issues were in fact actually featured ON PURPOSE because it was a CONSPIRACY in order to MUHAHA and also dun dun dun".
This reaches Assassin Creed Animus levels of stupid. No actually, it goes beyond. It reaches toxic levels of stupid, because what was, at that time, a tiresome fashionable narrative trend has become an ideological trend, bleeding over everyday perceptions. I love Fallout because it was a satire of mankind stupidity, of the bureaucratic imbecility and childishness that turns a cold war into an apocalypse, full with the cheerful vault boy optimism, the advertisement tone of blind duck-and-cover jingoistic positivism. It was all "maniacs, you did it", with the idea of grinning madmen who barely knew what they were doing. It was all about stupidity, randomness and smug dysfunctions. Everything seemed futile and dumb, Brazil-like, with the end of the world putting in contrast mankind's self-absorbed pettiness and its ineffectiveness. It was a series of chernobyls.
And now, dumb is swapped with nasty. "Explained by incompetence" is replaced by "explained by GRAND DESIGN". What was a recurring joke is a plot device - it's like a Brazil sequel where Harry Buttle is revealed to be targeted on purpose because he's the secret son of the secret guardian of the secret key to everything. It's worse than Indy's explained hat and snake phobia, or Martin Riggs' wife suddenly getting avengable, or Blofeld being James Bond's secret brother all along. Existential satire and despair is replaced by the denunciation of The Man. If things go bad, it's not because we are dumb, it's because THEY wanted it, and are good at it.
And it's so tired, it already was. It's even more now (you hit your toe? pizzagate). It's fake edgy, it doesn't fit (it's nonsensical yet effective), it's overdone (yes yes big conspiracy reveal #56'876), it removes a running joke to shoehorn drama instead, it's less about the inherent futility of a system than the people-at-the-top who abuse it (and the clear it of its inherent weaknesses). It absolves mankind by splitting it between victimized innocent masses and elite evildoers. It simply dumbs it down to Prison-Break-like cheap twists.
And it cannot be corrected. Playing NV right now, and the stupid stuff stays. I roll my eyes at each Vault, each new "oh no the baddies did that, how evil", with nostalgia for the Douglas-Adams-ish joke it could have been. And with, actually, a broken suspension of disbelief, paradoxically. Because absurd mistakes, bureaucratic bug, carelessness, indifference, short-sightedness, absurd decision-making leading to outcomes nobody foresaw or desired, felt actually so much more realistic, so much more real, even to these absurd levels, so much more "they would, wouldn't they", than these marvel baddies plans.
It irritates me. Because it's a dumbing down that gets proudly reminded at every turn. Damn, they could have used that plot device for one vault, and continued their creative satires on the others...