paladin181: Then they should source their data from another source. GOG adds those dependencies to increase compatibility on newer systems.
No they do not. Adding galaxy.dll's to offline installers has absolutely nothing to do with improving OS / hardware compatibility whatsoever (nor does Galaxy enhance any of that itself). They add those dependencies to stop games that have been compiled to make Galaxy calls for achievements / cloud saves, etc, from crashing when making Galaxy API calls when Galaxy isn't running. It's an entirely self-inflicted problem that has nothing whatsoever to do with "enhancing OS compatibility".
paladin181: Since we're dressing straw men, by your logic, they should damn the costs and continue support for DOS and Windows 3.1.
That's the worst analogy you could make since GOG
did start putting back original DOS .exe's that they removed for DOS games that GOG pre-packages for ScummVM after people requested they be given they choice of running under DOSBox, (and after it was also pointed out that Abandonware 1 : GOG 0 does little to improve sales or GOG's image as the "curator" of old games...)
paladin181: The failure of a very niche segment of the community should not hold back the advancement of the community at large.
This is the biggest straw man of all, since offline installer users are not "holding back" Galaxy users. The truth in that area is regularly the exact opposite...
paladin181: You have valid points, but you wish to discard valid points because you don't agree with them.
I'm not discarding your points because I disagree, I'm simply discarding the unhealthy confusion based control freakism that rises to the surface amongst the regular visible few who seem to get triggered that someone "dare" use an older OS and that they are "undeserving" of shopping at GOG. It's a stupid elitist argument to make since all the Galaxy in the world hasn't made GOG profitable, nor does it make games incompatible with W10 magically compatible.
Testing on older OS's is not even the issue and no-one's demanding that GOG start re-testing Vista, XP, etc. The underlying actual cause of this stuff is the unhealthy obsessive Galaxification and gradual degradation of offline installers that constantly causes various issues in various games (Deus Ex:MD DLC didn't unlock properly,
Saints Row 3 settings are broken and remain unfixed after 7 months, etc) are just 2 more examples sharing the same commonly related underlying cause of GOG forcing half-broken Galaxy integration into offline installers that causes issues that wouldn't have existed had the offline installer version not been coded to unnecessarily use Galaxy API then rely on a dll loopback failsafe in the first place. "XP games used to work but now don't" is simply one other symptom of that, not the only one nor the cause themselves.
paladin181: If you're making retro systems or emulating them, why not go get a copy of the original game that works as designed for that system?
The thing is, people have been "shopping elsewhere" for various reasons, meanwhile GOG is struggling to make a profit, not by alienating any single large group for one reason, but lots of minor ones for different ones, so you are doing GOG no real favour pushing this
"If you don't like the negative effect that Galaxy has had on some offline installers, go shop elsewhere then" elitist stuff to non Galaxy users pointing out there are games on the store right now for which "optional" Galaxy is not quite as optional as claimed...
At the end of the day you asked why galaxy.dll's may need replacing, and I explained the issue that we've already seen one game (FO:NV) where the GOG version had to be cracked using the Steam version to continue working. You may not like it but
"GOG broke Fallout New Vegas compatibility because of Galaxy but Steam didn't" simply is what it is.