Elmofongo: Because honestly I feel I never get a straight answer with the negative reprecussions with Denuvo.
I mean the other worse forms of DRM are easy to understand why they are bad:
In the days of DOS gaming, they use a Copy Protection system by purposely making a game unbeatable or unplayable unless you have the codes or methods that is given to you with a purchased copy of hte game, in the case with Ultima 6 and 7, you had to answer a series of questions from characters, to answer those questions, you had to either have the list of answers given to you in the purchased game box, or you are lore savvy with the game's universe. The Copy Protection also varies depending on the game so not all of it was merely questions and answers.
Another bad one is SecuROM, where you had a set amount of limits to how many times can you uninstall and re-install a game, and when you run them out you had to check with SecuROM's website for them to give you more chances to install your games.
And of course there is worse one, Always Online DRM, no connection, no game, made clearly to how horrible it was with Assassin's Creed 2.
But I see nothing with Denuvo and why its bad, the only thing I got out of it was they say that it causes performance issues with your games? But I find that debateable because i played games with Denuvo, most notably Resident Evil 7 on Steam and in my experiance that game performance wise was flawless. 60+ FPS constantly, not lags or jittering, etc. Which makes me think its not Denuvo but playing these kinds of games with potatoe powered PCs for all I know.
So please answer to me with absolute clarity as a laymen, why is Denuvo bad?
Denuvo's performance problems vary depending on how it has been integrated. Arkham Knight was a fucking shitfest on launch and Denuvo certainly wasn't helping. It's been shown to cause about a 5-8% drop in FPS on average, and there are various reports of massive intermittent stutters dropping FPS by half or more.
Denuvo costs money and publishers don't want to pay that shit themselves if they can do anything about it. That means more fucking launch tiering, more micro, higher pricetags.
What happens if Denuvo's backend has a problem one day? Or something else comes along and the company gets sold and the new company doesn't keep the shit running? It's GFWL again. Denuvo needs to phone home periodically. What happens when it can't?