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THACO, AC... Damn, I knew I should have taken that AD&D 3rd Ed course in the university. AD&D is higher math and I always have problems understanding it fully and remembering all the formulas. I do remember though that the lower the AC, the better (to me, not to my enemies).
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timppu: THACO, AC... Damn, I knew I should have taken that AD&D 3rd Ed course in the university.
I am pretty sure a 3rd Edition course would not help with THACO.
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dtgreene: My level is so high that my THAC0 is 127.
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Crosmando: ...
Yes, just a few levels ago I had -128 THAC0, and after casting the Dreamspell (which, among other things, lowers THAC0 by 20), my THAC0 was temporarily raised to 108. Now that I have gained those few levels, my THAC0 has permanently underflowed and I don't have to worry about the Dreamspell making it worse.
Just be warned: Hit me with a spell that penalizes my attack rolls and my attacks will become very accurate.

(In other words, I know that lower THAC0 is better; it just got so low that it underflowed.)

As a side note, in the DOS version of Bard's Tale 3 (which has so many bugs I can't recommend said version), a monk who levels up too high (past level 100) may find that her AC underflows and jumps to 138. If that happens, you should unequip the monk (to get her AC back into the negatives) and stop leveling her up.
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timppu: THACO, AC... Damn, I knew I should have taken that AD&D 3rd Ed course in the university.
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Hardrada: I am pretty sure a 3rd Edition course would not help with THACO.
See what I mean? It is all so confusing, you'd have to be a professor or something to play these games!
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Hardrada: I am pretty sure a 3rd Edition course would not help with THACO.
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timppu: See what I mean? It is all so confusing, you'd have to be a professor or something to play these games!
That's just silly. You don't HAVE to know mechanics. You can always just implicitly trust the guy behind the DM screen who cackles maniacally every time he rolls dice, and grins evilly every time the party enters a new room of the dungeon. That guy's probably trustworthy.
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timppu: THACO, AC... Damn, I knew I should have taken that AD&D 3rd Ed course in the university. AD&D is higher math and I always have problems understanding it fully and remembering all the formulas. I do remember though that the lower the AC, the better (to me, not to my enemies).
This is one of the few things that has remained constant in Dungeons and Dragons since it was originally published. In combat, one attacks by rolling a 20-sided die, and if one gets a roll of at least (10 + defender's defense bonus - attacker's attack bonus) then the attack succeeds. Dungeons and Dragons had a lookup table, Advanced Dungeons and Dragons compressed the lookup table into the THAC0 formula, and Dungeons and Dragons 3rd Edition compressed that same lookup table into the Difficulty Class formula. While the presentation has changed, each way is mathematically identical to all the others.
Post edited September 25, 2015 by Barefoot_Monkey
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valdaintheking: Licurg Lv7 Troubadour

Tiny E Lv8 Dirgesinger

Simon Fenix Lv10 Buccaneer

Miguel Bain Lv8 Assassin

I need to know...
Bard & Rogue subclasses... I guess lousy overall. But with Simon it depends if Fighter kit or Rouge kit; forgot which it was. Also Race (I followed their posts over the years, don't tell me they are human :P ) ? Weapon Proficient y/n? Dex/Str bonus?
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bevinator: Seriously, I think THAC0 is easier to use than BAB
What the hell is a BAB? Lol
Btw, I hate Thac0 (but ate Tacos).
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timppu: THACO, AC... Damn, I knew I should have taken that AD&D 3rd Ed course in the university. AD&D is higher math and I always have problems understanding it fully and remembering all the formulas. I do remember though that the lower the AC, the better (to me, not to my enemies).
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Barefoot_Monkey: This is one of the few things that has remained constant in Dungeons and Dragons since it was originally published. In combat, one attacks by rolling a 20-sided die, and if one gets a roll of at least (10 + defender's defense bonus - attacker's attack bonus) then the attack succeeds. Dungeons and Dragons had a lookup table, Advanced Dungeons and Dragons compressed the lookup table into the THAC0 formula, and Dungeons and Dragons 3rd Edition compressed that same lookup table into the Difficulty Class formula. While the presentation has changed, each way is mathematically identical to all the others.
Honestly, I never liked combat in D&D much. Any D&D. Shitload of modifiers to keep track of, and everything feels so abstracted out. I like the way it works in Warhammer FRP way more. On the other hand character creation in Warhammer is way poorer than in D&D, so I guess it all evens out.
Post edited September 25, 2015 by Breja
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valdaintheking: Licurg Lv7 Troubadour

Tiny E Lv8 Dirgesinger

Simon Fenix Lv10 Buccaneer

Miguel Bain Lv8 Assassin

I need to know...
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anothername: Bard & Rogue subclasses... I guess lousy overall. But with Simon it depends if Fighter kit or Rouge kit; forgot which it was. Also Race (I followed their posts over the years, don't tell me they are human :P ) ? Weapon Proficient y/n? Dex/Str bonus?
Simon Fenix was a Lv7 rogue but after Doctor Koktow installed his programs to watch while he was beating the 1 eyed snake in the freezer-it was only natural that his dexterity went up. Since he is a human and humans cap out at 18, I will give him 19 dexterity because its only fair. The programs allow him new insight into dealing lethal death. As for strength, He threw a guy out of car with 1 hand-Give him 18/00 as that makes sense.

As for Tiny E's new class Dirgesinger, they are a bard class that sits at the court of kings and vampire lords and undead. They play songs about how miserable they are and how everyone else should be and how they wish someone would engage in bedroom Olympics. I think it was something like that.

If you check out the class page on sorcerers palance they give better page on class.
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anothername: Bard & Rogue subclasses... I guess lousy overall. But with Simon it depends if Fighter kit or Rouge kit; forgot which it was. Also Race (I followed their posts over the years, don't tell me they are human :P ) ? Weapon Proficient y/n? Dex/Str bonus?
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valdaintheking: Simon Fenix was a Lv7 rogue but after Doctor Koktow installed his programs to watch while he was beating the 1 eyed snake in the freezer-it was only natural that his dexterity went up. Since he is a human and humans cap out at 18, I will give him 19 dexterity because its only fair. The programs allow him new insight into dealing lethal death. As for strength, He threw a guy out of car with 1 hand-Give him 18/00 as that makes sense.

As for Tiny E's new class Dirgesinger, they are a bard class that sits at the court of kings and vampire lords and undead. They play songs about how miserable they are and how everyone else should be and how they wish someone would engage in bedroom Olympics. I think it was something like that.

If you check out the class page on sorcerers palance they give better page on class.
So... was lvl 7 rogue then got 18/00 which only fighters get. Dualed to lvl1 fighter with thaco 20 base (then + str, then + weapon specialization "Car") :D

If using the Car as a ranged weapon the Dex instead of Str applies ofc (Unless again if its a Composite Car which uses bouth iirc).

*stern nod* D&D math is serious business.
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valdaintheking: Simon Fenix was a Lv7 rogue but after Doctor Koktow installed his programs to watch while he was beating the 1 eyed snake in the freezer-it was only natural that his dexterity went up. Since he is a human and humans cap out at 18, I will give him 19 dexterity because its only fair. The programs allow him new insight into dealing lethal death. As for strength, He threw a guy out of car with 1 hand-Give him 18/00 as that makes sense.

As for Tiny E's new class Dirgesinger, they are a bard class that sits at the court of kings and vampire lords and undead. They play songs about how miserable they are and how everyone else should be and how they wish someone would engage in bedroom Olympics. I think it was something like that.

If you check out the class page on sorcerers palance they give better page on class.
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anothername: So... was lvl 7 rogue then got 18/00 which only fighters get. Dualed to lvl1 fighter with thaco 20 base (then + str, then + weapon specialization "Car") :D

If using the Car as a ranged weapon the Dex instead of Str applies ofc (Unless again if its a Composite Car which uses bouth iirc).

*stern nod* D&D math is serious business.
Wait a second-it just hit me. What is my class? I am likely the troll race as base but beyond that I have no requisites to which direction I hit. I could be a swashbuckler like Charlie Sheen but shadowdancer seems more like it really. Could you imagine a troll picking a lock only wearing his birthday suit and a chubby that makes sarevok look like Arnold palmer?
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anothername: So... was lvl 7 rogue then got 18/00 which only fighters get. Dualed to lvl1 fighter with thaco 20 base (then + str, then + weapon specialization "Car") :D

If using the Car as a ranged weapon the Dex instead of Str applies ofc (Unless again if its a Composite Car which uses bouth iirc).

*stern nod* D&D math is serious business.
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valdaintheking: Wait a second-it just hit me. What is my class? I am likely the troll race as base but beyond that I have no requisites to which direction I hit. I could be a swashbuckler like Charlie Sheen but shadowdancer seems more like it really. Could you imagine a troll picking a lock only wearing his birthday suit and a chubby that makes sarevok look like Arnold palmer?
Dunno. But HIPS sounds like a useful feat indeed for your racial description :D
I thought there will be Tacos.