kai2: Ever have a game where the art style / art direction either kept you from purchasing a game or made you stop playing a game?
Short answer: All games made after 2000 with "pixel" graphics.
Longer answer: I love old retro games even going back to the early 1990s and even the 1980s, also including old console games from back then, and playing them brings a nostalgia of fond memories. Even games from back then that I never played I can enjoy playing nowadays from my GOG library, because that is how games were back then.
At the same time I've always been a gamer to embrace the advancements of computer hardware and software technology and to look forward to what these advancements can bring in terms of visual and audio improvements among other benefits. Whenever there was a shift in the industry towards higher resolutions, higher bit depths, higher frame rates I have always embraced and welcomed it and saw it as a major benefit. That has never hampered my ability to still enjoy older games in their original state either however.
But when it comes to brand new games developed over time in a given year, I have a sort of built in expectation for them to improve with the technology as it improves, taking full advantage of the higher resolutions, bit depths and frame rates, of better audio resolution and other factors as well. For all the money we put into our computers I feel like I want to see the games I buy take advantage of what the hardware has to offer, and if they don't, or if they go backwards in time then by default it puts me off.
So my first reaction whenever I see brand new or recent year video games with pixel graphics and low color depths, chiptune soundtracks etc. is to cringe. But...
...
...
... damnit, some of them are good. LOL I cringed at Stardew Valley and then played it one day to see what all the noise was about and got addicted to it for like 2 months. I got into FEZ for a while also. What many people will say is that graphics or sound aren't important, it is the gameplay that matters. I would agree that gameplay is more important than anything else, but that it isn't a zero sum game as to what is important. I'd still prefer to see great gameplay AND great graphics and sound ultimately.
But then some of the games might actually NOT look better with better graphics too ... oddly enough. I can't imagine Stardew Valley WITHOUT being pixelated now even though I prefer non-pixelated games, because it would lose some of it's aesthetic and that 8-bit NES game vibe it has going on.
So... I reluctantly "get it", even though I crack jokes about pixely games often and throw some shade at them, I secretly play and enjoy some of them myself. ;) But I also am secretly into making retro pixel shaders for OBS to pixelate and style video with that oldschool CRT feel, make things look like a C64 or other old gaming system etc. So it kind of doesn't make much sense for me to throw pixel games under the bus as much as I do. LOL
And yet... I still do it. What a hypocrite I am! :P