Posted January 11, 2021
samuraigaiden: I playing Morrowind. It's a replay, actually. Played it for the first time circa 2012, modded the heck out of it and didn't very far.
This time I'm doing a no mods, vanilla playthrough (GOG version). I've already finished the main quest, now I'm playing the Tribunal expansion.
Despite it's buggy fame, the game is surprisingly stable. I only got 3 or 4 CTDs during the main quest - I also completed 3 guild quest lines - and all were related to bugged items. The most serious technical problem I've noticed is that some quest related items stay in your inventory despite having been "delivered" to an NPC. This happened a few times, and it causes CTDs. Fortunately, the easy solution is to just manually remove the item from your inventory. There was also one key that apparently was instanced twice in the world and if picked up both "copies" the game would crash.
Of course, there are also some quest related bugs, but honestly far fewer than I expected. I think there were just 2 quests in the entire game that broke and forced me to reload an earlier save to complete.
Without mods and fixes, it's even more important to keep several saves. I pretty much create a new save every time I play it, sometimes more than one if I play for long.
dtgreene: Out of curiosity, have you fallen though the floor on this playthrough yet? (Or through a bridge?) This time I'm doing a no mods, vanilla playthrough (GOG version). I've already finished the main quest, now I'm playing the Tribunal expansion.
Despite it's buggy fame, the game is surprisingly stable. I only got 3 or 4 CTDs during the main quest - I also completed 3 guild quest lines - and all were related to bugged items. The most serious technical problem I've noticed is that some quest related items stay in your inventory despite having been "delivered" to an NPC. This happened a few times, and it causes CTDs. Fortunately, the easy solution is to just manually remove the item from your inventory. There was also one key that apparently was instanced twice in the world and if picked up both "copies" the game would crash.
Of course, there are also some quest related bugs, but honestly far fewer than I expected. I think there were just 2 quests in the entire game that broke and forced me to reload an earlier save to complete.
Without mods and fixes, it's even more important to keep several saves. I pretty much create a new save every time I play it, sometimes more than one if I play for long.