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A Hat in Time. I will try the new DLC once I beat the other chapters.
and it didn't work :P
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tinyE: and it didn't work :P
ouch. thats a shame.
I'm currently playing Lamplight city, am now at the start of the 3rd case.
Gameplay is pretty deficient imo, has regressed even beyond the level of Francisco Gonzalez' previous game A Golden wake, let alone Shardlight which was a decent (if still pretty easy) adventure of the traditional kind. You don't even have an inventory, and mostly advance the game by just talking to everybody. A step in the wrong direction for the adventure genre imo.
Setting and story so far are interesting and mostly well done, interesting take on the steam punk concept (as far as I can figure out the game is set in an America which never became independent from Britain, and where there's significant technological advances like airships beyond the real world level of the 1840s). There's a heavy emphasis on the racism issue though which is somewhat annoying at times, even though it's not out of place for the setting. But I guess one has to expect that kind of politics in games nowadays.
Punch Club (on Steam) : Casual but Grinding. On Hardcore mode now, stupid achievement.

Battle Realms : So nostalgic. Enjoyable story. Dated but still gorgeous art and great music. There's geisha too.

Delta Force Black Hawk Dawn : Bought it on Back to School sale. Dumb but numerous AI that made me thinking "Where did the bullet comes from? How the hell did I finish this game years back?"
Anyone here play Burnout Paradise? PC.
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tinyE: Anyone here play Burnout Paradise? PC.
Fuck that shit. That game is what opened the gate for open-world racing games. After a few races one quickly realizes how samey everything feels in the game. Give me a good well-designed closed-track arcade racer any day of the week.
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tinyE: Anyone here play Burnout Paradise? PC.
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Mr.Mumbles: Fuck that shit. That game is what opened the gate for open-world racing games. After a few races one quickly realizes how samey everything feels in the game. Give me a good well-designed closed-track arcade racer any day of the week.
I just wanted to know how to change the name on my license. :P

I wasn't expecting The Spanish Inquisition!
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Mr.Mumbles: Fuck that shit. That game is what opened the gate for open-world racing games. After a few races one quickly realizes how samey everything feels in the game. Give me a good well-designed closed-track arcade racer any day of the week.
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tinyE: I just wanted to know how to change the name on my license. :P

I wasn't expecting The Spanish Inquisition!
Nobody was!
From one turn-based game to another. Etherlords 2 was much better than the first one and you didn't have to beat the final boss twice like in the first one (and he was much easier to beat in Etherlords 2). Now I'm playing Shadowrun: Dragonfall - Director's Cut and it's just as good as the first one. Haven't come far, so it feels more like an expansion rather than a sequel right now, but that's far from a bad thing. The fights in the Etherlords games can get awfully drawn out, so Dragonfall is a nice change of pace.
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tinyE: I just wanted to know how to change the name on my license. :P

I wasn't expecting The Spanish Inquisition!
Funny thing. I decided to start playing it again less than 2 months ago after getting a new laptop. Still one of my favourite racing games. As far as I know - the name is based on your Windows account - and no, renaming your current account won't work as far as I remember.
I've been picking away at Wolfenstein one level at a time. It's okay but it suffers from a lot of Call of Duty and Bioshock envy.

I also decided to get back into Defender 2000 on the Jaguar. I bounce off of this game every few years. I really want to like it, and it looks and sounds like a cool game (the ability to chain guys hanging on the bottom of the ship is a great feature), but Minter made some very curious design decisions, starting with making your ship huge and emphasizing the verticality of the stages. In the original Defender, the main play area is "widescreen", so you have plenty of room to see what's ahead, but in this version you feel zoomed in, so if you go too fast (very easy to do because the controls are so twitchy) you'll collide with an enemy almost literally as soon as it comes on-screen thanks to your speed and how big the ship is. So you have to just poke along, which doesn't feel in the spirit of the original game.
Dark Souls 1 - Really hitting this game hard right now, after playing it here and there over the years it's nice to finally gain some progress; that being said I got to a point where I'm fighting a really hard pair of bosses(I know I'm not the only person thats had problems with these guys) and going to take [hopefully] a quick break from the game. Still I love the scope and level design of this game, its hard but I'm the one that seems to get better rather than my character over the period of the game.

HyperRogue - Still very addicting and good for breaks from Dark Souls.

SOMA - Got it at a very good discount, dab a bit into it. Really need to get in the mood to play it (it's very scary for me).
CS:GO free version atm.
Despite its many issues with players & such (amongst my own VAC boot-offs for connection issues), a refreshing reboot of the older CS varieties.
Bots do tend to feel closer to humans too (than the originals), but still worlds apart of course.
Mortal Kombat X

what is this style crap!?

If I choose a fighter I should be able to use his moves, not have to decide what exactly he can and cannot do before hand! It's a fighting game, not an RPG!!!