I've been picking away at Wolfenstein one level at a time. It's okay but it suffers from a lot of Call of Duty and Bioshock envy.
I also decided to get back into Defender 2000 on the Jaguar. I bounce off of this game every few years. I really want to like it, and it looks and sounds like a cool game (the ability to chain guys hanging on the bottom of the ship is a great feature), but Minter made some very curious design decisions, starting with making your ship huge and emphasizing the verticality of the stages. In the original Defender, the main play area is "widescreen", so you have plenty of room to see what's ahead, but in this version you feel zoomed in, so if you go too fast (very easy to do because the controls are so twitchy) you'll collide with an enemy almost literally as soon as it comes on-screen thanks to your speed and how big the ship is. So you have to just poke along, which doesn't feel in the spirit of the original game.