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The Fall of the Dungeon Guardians

A very classic Dungeon Crawler with an interesting combat system. I really like it. Beat the boss of level four this noon (an undead dragon), but it was pretty hard and I needed much more mana and health potions than I would have liked. Hope I will find some new ones on the next level.
Almost done with a 2nd playthrough of Vampire the masquerade: Bloodlines.
1st one was as Toreador, this time as Malkavian. Dialogue choices are fun, but tbh the differences mostly are cosmetic. I wouldn't really classifiy the Malkavian protagonist as mad though...feels more like a person with special insight who has fun trolling everyone else.
And wow, those prostitute outfits of the female Malkavian are really pretty extreme. But then the game has a lot of content that could be described as sexist if you really want to. Not sure it could be made today.
So, I finally obtained my very first Legendary card in Clash Royale the other day. Those blasted things are incredibly rare for us f2p losers; I'm surprised I didn't have to wait another year to get one. It took a while, but I managed to complete a special quest that gave me access to an ultra-rare Super Magic Chest. Upon opening it, I was blown away to receive a Lumberjack (he sleeps all night and he works all day) along with a mountain of other nice cards. I can see myself using him in the future, but perhaps not right away. He's thankfully not wickedly overpowered like Sparky or the Inferno Dragon, which continue to be the bane of my existence. Although each Legendary has a bunch of weaknesses, they're only truly exploitable if your opponent doesn't guard them with tanks and other splash damage cards (which is practically never).
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Playing Zelda: A Link to the Past. Finally got the Cane of Byrna without having to gather all the crystals or get the Moon Pearl; now I just need to get the level 4 sword and the silver arrows. I may need to beat levels 5 and 6 for that.

I think that maybe I should go for the red shirt first, because I still only have 5 hearts.

(The lack of a Moon Pearl is a self-imposed restriction. The Moon Pearl allows you to keep your human form in the Dark World; otherwise you turn into a bunny who can do almost nothing. Much of the challenge of this run is figuring out how to get around the transformation, which, needless to say, involves a lot of glitches.)

Edit: Got the Red Shirt. The armos statue boss refight dropped a heart container for some reason (it doesn't normally).
Post edited December 08, 2017 by dtgreene
Bio Menace:D
I had a long train trip and I managed to reach level 11!
Hold on, I'm going to move this to a different thread.
Post edited December 08, 2017 by tinyE
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cubixx: Bio Menace:D
I had a long train trip and I managed to reach level 11!
Great game!
Struggling that damn arena-fights' patterns in Hillsfar. I've started to recognize some sequences my opponents use, but it's still pain more pain in the butt then enjoyable retro evening ;)
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timppu: Dungeon Siege: Don't train your characters to be jack of all trades, but train them to be good in one thing only.

Dungeon Siege Legends of Aranna: If you encounter set items (they have green-ish background color), hold on to them, don't sell them unless you are really really sure.
It's funny that you mention having problems with a jack of all trades character in the first Dungeon Siege, since I remember that in the Dungeon Siege 2 demo I played when the game was new (which contains the beginning of the game) you specifically get an advice from an orc-ish looking NPC to specialize yourself, because otherwise you'd become a "worthless jack of all trades".

I've sometimes thought that I should play Dungeon Siege 1 and 2 (the third doesn't seem too good), but I'm annoyed that Legends of Aranna isn't available digitally and I've got lots of other games to play, so I never played past the demos.

On topic, I'm currently playing Saint's Row 2, but have only just started the game. Spent a lot of time in the character editor before I got my character just the correct amount of weird.
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hurvl: It's funny that you mention having problems with a jack of all trades character in the first Dungeon Siege, since I remember that in the Dungeon Siege 2 demo I played when the game was new (which contains the beginning of the game) you specifically get an advice from an orc-ish looking NPC to specialize yourself, because otherwise you'd become a "worthless jack of all trades".
In the beginning of DS (base game) there is a temptation to train your main character with two or three "trades" especially because you'll be playing single for almost the whole first chapter IIRC. You meet your first potential companion at the end of chapter 1, and quite soon after that you actually have several more potential companions.

So in the very beginning you probably just start hitting enemies with your knife as a melee fighter, but soon you think hey maybe you should use the bow instead at least for some enemies so that you don't have to go near them, and hey of course you want to heal yourself with spells as well, so Nature Magic as well?

Also, some instructions or FAQ mentioned that you should train your magic users also as melee fighters so that their strength gets better and hence they can also use more advanced armor.

But all in all, the problem is that enemies don't respawn, so you have only a certain amount of XP to be gathered throughout the game (I think almost all of it comes from combat, I'm not even sure how solving quests help your character, other than getting some money and special items maybe). This is made even worse if you intend to have many companions (up to 8 characters in your party) because they have to divide all the available combat experience points between themselves, depending mostly on how much they deal damage to enemies in fights, AND someone here also pointed out that if you play the game in harder difficulty level, you get less XP, hence you level up less often. AND, I think I read in some FAQ also that the game discourages you from trying to improve several "trades", by making sure the weaker skills that are lagging behind take also longer to improve.

So I think being "jack of all trades" makes sense only if you are going to play solo without companions (then you also level up more often, I guess). I chose to have the max 8 characters in my party, playing in the hardest difficulty, and even though I tried to find all the enemies within the game to kill them and gain maximum experience, by the end of the game the highest and best armor, weapons and spells were still far beyond the levels at which my characters are.

So, it does seem that if you want to get to use the best equipment and spells in the game, you need to severely limit the number of companions, and/or play in the easier difficulty levels. Sad but true. And if you started making your characters jack of all trades, you'd be even worse.

However, while playing the expansion pack, I did suddenly realize something: regardless of specializing, you should still give all your characters (from melee fighters to archers to all magicians, doesn't matter) the Healing Hands spell (which is part of Nature Magic). The reason is that that healing spell has no magic level requirements so everyone can use it from the start... so why not let everyone use it then between fights, to let everyone heal each other? Works great, and it doesn't really matter even if their Nature Magic skill doesn't improve much from that one spell.

In the base game I had two dedicated healers (concentrating on Nature Magic, also using attack spells), but now I realized that isn't really needed. One specialized Nature Magician is enough (even if that), and simply give everyone that Healing Hands spell. Then everyone is also a low level healer, even without health potions.

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hurvl: I've sometimes thought that I should play Dungeon Siege 1 and 2 (the third doesn't seem too good), but I'm annoyed that Legends of Aranna isn't available digitally and I've got lots of other games to play, so I never played past the demos.
Yeah I first started playing my Steam version of DS1, but when I realized it doesn't have the expansion (Legends of Aranna), I took out my retail version of DS1 which has it. Fortunately I got it to work fine on Windows 7 at least.

Legends of Aranna basically feels more of the same, a separate campaign from the base game where you start from the beginning again (I think you are adult child of the original character you played in the base game, or something like that, if I understood right). There are some new things like apparently some new spells and the teleport platforms which make it quicker to get between certain places (when e.g. backtracking), but mostly the same as the base game.

I am unsure if the Steam version of Dungeon Siege 2 is also missing the expansion (Broken World), I need to check that... I think I have the retail version as well.
Yeah as I suspected, the Steam version of Dungeon Siege 2 doesn't seem to have the expansion pack either. Too bad, I need to dig out retail version then I guess.
Post edited December 10, 2017 by timppu
Forked the money for Breath of the wild "extension pass" ... i like this game, it is brilliant often, but really 20e for just challenges and a map feature that should have been base is not cool.

I don't read any complaints about the "loot boxes" in this one game when it has a shitload of amiibos exclusive making quite a salty addition for the whole thing.

And i play on wii u that they intentionally downgraded the experience (tablet use...) for the next console success...

Great game to get lost in, but false advertising about "story dlc 2" and such business practices only disapoint me.
Dungeon Keeper 2 - I found that I can use my old CD with Polish version to merge files and make it playable in my native language. Oh joy!

Path of Exile - new league started. This time I took one of the builds made by other people because I don't have time for analysis and research. Hope to reach new content + clean old (maps in the atlas).

Carmageddon - Max Damage is still fun despite flaws. Driving is not that good like original (Carma1 Splat Pack on GOG) but better than open world/sandbox games like GTA, Saint Row and similar. Squashing other vehicles still satisfying! There are no special missions, just 12 maps that you can finish if one of the few mods. I'm ok with this. To upgrade your car you need tokens that you find on the maps. Unfortunately upgrades are not shared between cars and you need to find more tokens to upgrade new cars. And aforementioned upgrades are locked behind progress locks. Not cool.

Morrowind - since 2001 I started it countless times and abandoned every time. Time to man up and go to adventure.

Saboteur - why older open world/sandbox games are better and more fun than modern try-hard wacky titles? No idea. And this is just another example of "older is better".

Diablo - The Hell - despite Path of Exile sucking my free time like a vacuum I still like to play something with impact and slower pacing. I have plan to reach finale of Hell difficulty before TH2 get release. Or new PoE league start. Or TQ Ragnarok get discount. Or Grim Dawn expansions get disciounts. etc.
Post edited December 13, 2017 by SpecShadow
PUBG on Xbox early access. Felt like getting back into something multiplayer and the more thinking approach of this one over twitch game play won me over. Great concept. Only in its second day of early access and the horror stories of the "trash talk" sites is just bullshit. The frame rate needs work to stabilize, but once on the ground it runs smooth enough for me considering it's development time so far.
And the longest I've had to wait in a lobby for the game to start is about 1minute in around 15 games. No other issues apart from needing optimization, but you can never fully optimize a game when it isn't actually finished. This will just get better. Really tense fun when you find yourself still alive among the final 15 or so players.
Post edited December 14, 2017 by CMOT70
Still playing Risen 3, but also fired up Shadowhand and having a lot of fun with that. It's great since I can play a few hands when I don't have time to invest into and get immersed in the RPG.