Played
Mount & Blade today for the first time in months. Started a new character, intending to be a bandit; so far I'm a trader with some thieving proclivities. We'll see how it goes.
Otherwise, still playing
Banished and
Terraria, played a bit of
Din's Curse yesterday,
Ragnarok (old graphical roguelike) a couple days ago,
NetHack (Vulture version) occasionally. Installed and tried out
Unreal Gold for the first time last weekend, but I got stuck at the top of an elevator shaft the entrance to which was closed from the outside, and the lift platform itself was at the bottom; so I jumped down, died, quit, and haven't felt like playing since.
Enebias: I have started Shadowgate, and played through the first minutes (on classic mode, medium difficulty).
One questions already arises... how many ways to die are there! O_O
I visited something like 5 rooms, and I have been killed three times!
I don't recall if I ever played the original
Shadowgate (though I once rented the N64 remake, or sequel, or whatever it was); I
did, however, spend a lot of time with
Uninvited for a while as a kid. While unrelated in terms of setting and plot, both games were made by the same developer, and were considered to be part of a series (along with
Déjà Vu). All of those games were absolutely
brutal when it came to killing you in various ways. Assuming this new remake of
Shadowgate is even
remotely faithful to the original, you should probably expect the deaths to keep coming in droves.