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Morrowind is the best videogame ever made.
I'm not impressed with Cyberpunk, I've played for a while, but the game feels empty, like all they did was checking points in a 'must be included' list. I'm not saying that the devs didn't put their efforts into the game, but to me it lacks that special something.
Maybe it's because I'm about to finish Yakuza 7, which is brilliant btw, but CP 2077 is void of...let's say a soul, even if that sounds completely stupid, but it just doesn't have that 'oomph' behind it. :P
Post edited December 11, 2020 by NuffCatnip
Too much fluff in games. Poor Story/plot. crap heavy metal music
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Niggles: Too much fluff in games. Poor Story/plot. crap heavy metal music
Which game(s)?
I'm a sucker for crappy metal. :P
Post edited December 12, 2020 by NuffCatnip
Games need more bayonets as melee options for firearms. It is pretty rare to see a bayonet, let alone on the player's firestick.
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Sabin_Stargem: Games need more bayonets as melee options for firearms. It is pretty rare to see a bayonet, let alone on the player's firestick.
The reason they're not popular in real-life is they're a net-negative in practicality. It's an extra pound or 2 at the tip of the barrel which is the worst for recoil; even melee suffers because most of it isn't designed to parry and good luck swinging a gun without accidentally pulling the trigger at inopportune moments.
Post edited December 12, 2020 by MichaelD.965
low rated
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Sabin_Stargem: Games need more bayonets as melee options for firearms. It is pretty rare to see a bayonet, let alone on the player's firestick.
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MichaelD.965: The reason they're not popular in real-life is they're a net-negative in practicality. It's an extra pound or 2 at the tip of the barrel which is the worst for recoil; even melee suffers because most of it isn't designed to parry and good luck swinging a gun without accidentally pulling the trigger at inopportune moments.
in Hunt Showdown they are very good adition for the gun ,but that has zombies you need to kill with melee to be as silent as possible.
Post edited December 12, 2020 by Orkhepaj
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Orkhepaj: In Hunt Showdown, they're a very good addition for the gun, but that has zombies you need to kill with melee to be as silent as possible.
For any game to satisfy Sabin's preference is totally fine, but a bayonet is just about the worst stabbing implement for stealth, a gun has too many metal parts that will make noise together with every impact. For a proper silent kill (of the living), you need a metal blade with a rubber handle going into a lung through the shoulder. (You can thank Christopher Lee's war experience for the last part.) So, do the same with a zombie's skull and hope the bone doesn't crunch too much.
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Orkhepaj: In Hunt Showdown, they're a very good addition for the gun, but that has zombies you need to kill with melee to be as silent as possible.
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MichaelD.965: For any game to satisfy Sabin's preference is totally fine, but a bayonet is just about the worst stabbing implement for stealth, a gun has too many metal parts that will make noise together with every impact. For a proper silent kill (of the living), you need a metal blade with a rubber handle going into a lung through the shoulder. (You can thank Christopher Lee's war experience for the last part.) So, do the same with a zombie's skull and hope the bone doesn't crunch too much.
well it is more silent than shoting :) it doesnt need to be total silent as zombies will give out sound when they die anyway
why do you need rubber handle?:O
i agree in rl those bayonets are not so good , maybe helps a little vs cavalry at close range or when your reload time is huge like with frontloaders and you just charge after first shot
but for games fun is more important than reality
Given that I haven't bought a console since the Wii was still in vogue, I've got to wonder what people see in the consoles that are essentially upmarked gaming PCs.
70gb+. Unjustifed...
Maybe we need a game where the best way to be stealthy is to get some metal boots that makes a lot of noise, that for some reason makes it harder for enemies to find you.
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dtgreene: Maybe we need a game where the best way to be stealthy is to get some metal boots that makes a lot of noise, that for some reason makes it harder for enemies to find you.
The first level in Splinter Cell: Pandora Tomorrow had a similar stealth-twist; a guard with night-vision goggles was blinded by the spotlight, so Sam Fisher hid in it to sneak through the courtyard.

Your idea could work if you're in a dungeon full of blind creatures with tiny feet (bats being the go-to animal) and the boots would echo loudly with every step. Small feet means they can't easily feel vibrations through the ground, like when elephants knew to escape the Indian Ocean Flooding hours in advance. The major flaw in this premise is, it's animal cruelty to stress them with so much noise, same as whales not liking the near-constant sound of cargo and cruise ships (I hope cruises never return for exactly this reason).
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Darvond: Given that I haven't bought a console since the Wii was still in vogue, I've got to wonder what people see in the consoles that are essentially upmarked gaming PCs.
Why upmarked?
Aren't they cheaper than building a computer?
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SomeGuy8504: Why upmarked?
Aren't they cheaper than building a computer?
It depends on the computer and how carefully you plans.