I think, whatever the resolution, colour choice, contrast, and art/presentation are most important to me. For example, I thought that Oblivion had better graphics than Skyrim, because there was sharp, yet subtle, contrast amongst objects in the game; I though this was most indicative inside the Alyeid ruins. There was a heady atmosphere of darkness, desolation, of times long past; you could feel the dark. But, the contrast between the glow of the lighting-crystals and the murk was significant; and, I thought the Alyeid art was very good. For some reason, I didn't get the same effect in Skyrim, e.g. the dreughr ruins, dwarven strongholds, or even Blackreach; everything seemed mottled and less defined, less distinct. And I didn't think the art-work was not as impressive as earlier titles; it seemed, more or less, what one would expect in a fantasy RPG. And Morrowind had better graphics than Oblivion, because the overall art was cutting-edge and spectacular, and clean lines and contrast amongst objects. Really, the more I think about it, I guess it really comes down to artwork, regardless of resolution; am I off the mark here?