It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
kusumahendra: With System Shock 2, I finished first Deck 5, that leaves me 2 level

Despite not finishing them, I still regard them as some of best games I ever played
avatar
Bouchart: That's just because you didn't get to the Rickenbacher and Body of the Many. If you're going to quit SS2 you chose a good place to do it.
Really? Is it really downhill from there? Is it becoming a chore or just lose it's tension after that?
From what I know there should be hyberspace or something that I haven't got to see
avatar
Bouchart: That's just because you didn't get to the Rickenbacher and Body of the Many. If you're going to quit SS2 you chose a good place to do it.
avatar
kusumahendra: Really? Is it really downhill from there? Is it becoming a chore or just lose it's tension after that?
From what I know there should be hyberspace or something that I haven't got to see
They aren't terrible but they are rather bland. The rest of the game gets a bit dull after you leave the Van Buren. The final boss is a disappointment too.
avatar
kusumahendra: Really? Is it really downhill from there? Is it becoming a chore or just lose it's tension after that?
From what I know there should be hyberspace or something that I haven't got to see
avatar
Bouchart: They aren't terrible but they are rather bland. The rest of the game gets a bit dull after you leave the Van Buren. The final boss is a disappointment too.
Ouch, that sucks
Still I think I just need to see it by myself. And lower my expectation. Perhaps one day I can pick it up again and continue with it.
Thanks for the head up.
avatar
Gnostic: I believe they nerf the Necro too.

I particularly love a turtling strategy of the Necro, rush multiple Necropolis to churn out free Necro warriors and march them to a choke point to die. delay your defeat with Nightbringer, captured fire prism, resurrected Tomb Spyder units and gauss turret. Then when you have enough dead you use Resurrection orb and from 0 units you can have 35 units. When they are all dead your nightbringer cooldown is ready, after then resurrect orb again.

Now it is a measly 24 units. And instead of yellow HP it res with red HP.
avatar
Matewis: Yeah, I'll never forget the first time I came face to face with a rising necron army during a multiplayer game. I was horrified! I had barely managed to fight them off when they assaulted one of my listening posts, and then suddenly all of them got up again and resumed their assault. If I hadn't managed to upgrade the listening post and equip some tacs with heavy bolters, I would've lost that match.
Necrons were pretty dangerous, especially with flayed one rushes, but the side I feared the most was always the Eldar.
Well even the flayed ones are nerfed, because they do less damage to buildings now. And with their slow speed it is easy to kite them. In the un-nerfed version if the enemies does not engage me in melee and tries to kite me, I can munch on their building.

Dang, all this talk make me reinstall the un-nerfed version of SoulStorm from my DVD. Luckily I managed to find a no-cd crack to save the hassle.
avatar
Gnostic: Well even the flayed ones are nerfed, because they do less damage to buildings now. And with their slow speed it is easy to kite them. In the un-nerfed version if the enemies does not engage me in melee and tries to kite me, I can munch on their building.

Dang, all this talk make me reinstall the un-nerfed version of SoulStorm from my DVD. Luckily I managed to find a no-cd crack to save the hassle.
Yup, which is exactly why from that point onward I always rushed to field tactical space marines as quickly as possible, because I figured the only way to deal with them that early was to drown them in bolter fire.
Just check out the games quit thread, I got a ton of them.