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66% off Mount & Blade: Warband, Napoleonic Wars, With Fire and Sword, and Viking Conquest.

Pillaging. What is it good for? Money, people, land. Riches and glory. Kingdoms falling to ground before you. Overwhelming power. You are king. You are god. You are a pirate. It really pays to <span class="bold">Weekly Staff Picks: Live by the Sword</span>, and you can kickstart your new, better life with up to 66% off several of the most open, powerful sword-swingin' contest simulators out there.



The Mount & Blade series is best known for its huge scale and organic, free-form sandbox gameplay. There are hundreds of unique locations out there - camps, villages, towns, castles, kingdoms. You're free to explore the world and find your own place and your own role.

You can become a roaming bandit. Traveling, pillaging towns and traders. You'll acquire your own warband, first there will be dozens of you - then there will be hundreds. You'll become a force to be reckoned with, capable of standing your ground against the greatest armies.

You can become a mercenary. A man or woman for hire. You have the experience, you have the numbers. Now earn your glory in battle - for the highest bidder that is. Navigate political alliances and courtly intrigue. Pick your battles, and you might just find yourself in good with the right people.

You can become royalty. Through battle you've proved your worth. Perhaps it's time to settle down? You've earned your rightful fief, it's not much - but it's a start. A village. A castle. A domain.

You can become king. To meet your foe in combat is one thing, to meet him at the dinner table is another. But you know you have the right to rule. Play your cards right, and you may just be able to be the spark that shifts continental politics - a bloody revolution awaits, but with enough support, you may just be the beginning of a glorious new kingdom.

There are hundreds of paths to take in the Mount & Blade series, and there are countless ways to rise and fall. Pick your flavor with the award-winning Warband, the Napoleonic Wars, the slavic With Fire and Sword, and the seafaring Viking Conquest.



<span class="bold">Weekly Staff Picks: Live by the Sword</span>with up to 66% off the Mount & Blade series, you're the king of your castle, the scourge of the land, or a common trader. The promo will last until Thursday, October 8, 3:59 AM GMT.


Stream watch:

Tune in to Twitch.tv/GOGcom this Wednesday, October 7th to see one of the Mount & Blade games live in action with a member of our #StreamTeam - we'll be going live at 4pm GMT / 6pm CEST / 12pm EDT / 9am PDT!
One more thing, if I may. When entering the arena on the original M&B demo, if I was given a bow to start with, I was pretty much condemned. And I was a decent shooter! (the evolution of the shooting ability in the game was amazing)
There were maybe 6 guys fighting each other. I could take out maybe one adversary, but the lack of a shield made it impossible for me to survive the second attacker, that was reaching me by that time. Was I doing something wrong? I was never able to take a second weapon.

Do you have a good strategy for this situation?
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Gede: ...
That's always a hard situation (it's not a big deal in the arena, but it happens in tournaments as well). Two options:

- Try to get a headshot as soon as the other guy is about to swing.
- Switch to your dagger and go berserk. Daggers can't be used to parry and have an absolutely abysmal reach, but they're the fastest melee weapon and can stunlock the enemy. As long as you keep swinging as fast as possible you should be able to win.

In both cases, replace the dagger as soon as possible.
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expopower: I still haven't tried Warband yet, since I'm aiming for a total conquest of Calradia in vanilla Mount and Blade first. (This is taking forever. XP)
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Matewis: If you don't mind me saying so, consider going to Warband right away. When I finally made the switch it felt like Warband was an improvement in every single way. It's the same factions except with one more, a larger map, and cool new features, such as prison breaks and starting productive enterprises in the various towns, eg. bakeries, tool smiths etc. Perhaps most importantly, you can actually officially start your own kingdom, organize feasts, and recruit lords to whom you assign fiefs and that then follow you into war.
Oh wow, I knew there were some big changes, but I didn't know you could actually get businesses started in towns, and prison breaks too...uuungh, I can feel myself weakening.
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Avogadro6: - Switch to your dagger and go berserk. Daggers can't be used to parry and have an absolutely abysmal reach, but they're the fastest melee weapon and can stunlock the enemy. As long as you keep swinging as fast as possible you should be able to win.

In both cases, replace the dagger as soon as possible.
Err... dagger!? I don't recall seeing a dagger during weapon change with the mouse wheel!
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Avogadro6: - Switch to your dagger and go berserk. Daggers can't be used to parry and have an absolutely abysmal reach, but they're the fastest melee weapon and can stunlock the enemy. As long as you keep swinging as fast as possible you should be able to win.

In both cases, replace the dagger as soon as possible.
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Gede: Err... dagger!? I don't recall seeing a dagger during weapon change with the mouse wheel!
Have you scrolled up as well as down? There is an odd thing, its almost like the bow appears in slot 2 or 3 sometimes, and I have had to scroll up and down to get to the dagger. Anyways, once you get your bow skill up you should be able to batter them before they get near you, only problems is sometimes 3 or 4 of them decide to attack you rather than each other, then your toast. Try doing the Elf tournament on Prophesy of Pendor, then you know what hard is.
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tburger: [Sigh of relief] Nothing for me
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JudasIscariot: Good as you should finish the 59859508509850985095 other games you have first :P
offtopic but have the tech support read my ticket for converting my purchase of GABRIEL KNIGHT 2: THE BEAST WITHIN to a giftcode? it's been almost 3 days.

support ticket number: FSY84MJ
order number for GABRIEL KNIGHT 2: THE BEAST WITHIN : #4d37682c9459
Post edited October 07, 2015 by dick1982
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expopower: Oh wow, I knew there were some big changes, but I didn't know you could actually get businesses started in towns, and prison breaks too...uuungh, I can feel myself weakening.
I couldn't resist the temptation anymore... :)

Join us! The Sarranids have cookies.
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UniversalWolf: If you're looking for a Warband mod, I recommend Silverstag.
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nightcraw1er.488: Yes, that was one on my list to look at. From memory though, it just alters the base game somewhat, much like Floris. Which isn't a bad thing, but I found vanilla very plain.
This is correct. SIlverstag doesn't alter the setting much, beyond some great new scenes. There are plans to expand the map and add a new faction in the future however.

The greatness of Silverstag lies in it's additions to the functionality. It eliminates virtually every tedious task from vanilla by automation. There are countless improvements in kingdom and fief management too. Anyone looking for a "sort-of-like-vanilla-but-better-in-every-way" kind of experience should check out Silverstag.
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nightcraw1er.488: Yes, that was one on my list to look at. From memory though, it just alters the base game somewhat, much like Floris. Which isn't a bad thing, but I found vanilla very plain.
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UniversalWolf: This is correct. SIlverstag doesn't alter the setting much, beyond some great new scenes. There are plans to expand the map and add a new faction in the future however.

The greatness of Silverstag lies in it's additions to the functionality. It eliminates virtually every tedious task from vanilla by automation. There are countless improvements in kingdom and fief management too. Anyone looking for a "sort-of-like-vanilla-but-better-in-every-way" kind of experience should check out Silverstag.
Does it get rid of the "hey we're in the middle of a fight, go hard some cattle instead of help in the battle. by the way our reward won't cover your costs if you have to buy them" quests? Or "hey we need 10 heads of cattle in this city, go get them!" quests? Because I hate those quests.
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Gede: Err... dagger!? I don't recall seeing a dagger during weapon change with the mouse wheel!
I've just checked and you're correct. In the first M&B you don't seem to start with a dagger as backup weapon. Also, unlike in Warband, you can't even pick up every weapon left on the ground, but just a few, at random.

On the other hand, enemies with shields seem to be more vulnerable to arrows than in Warband, so at least there's that. They leave their legs completely exposed.
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UniversalWolf: This is correct. SIlverstag doesn't alter the setting much, beyond some great new scenes. There are plans to expand the map and add a new faction in the future however.

The greatness of Silverstag lies in it's additions to the functionality. It eliminates virtually every tedious task from vanilla by automation. There are countless improvements in kingdom and fief management too. Anyone looking for a "sort-of-like-vanilla-but-better-in-every-way" kind of experience should check out Silverstag.
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NoNewTaleToTell: Does it get rid of the "hey we're in the middle of a fight, go hard some cattle instead of help in the battle. by the way our reward won't cover your costs if you have to buy them" quests? Or "hey we need 10 heads of cattle in this city, go get them!" quests? Because I hate those quests.
Oh no, do those quests still happen a lot in Warband? In the original Mount & Blade I'd just ditch the marshal when they asked me to do that. Cattle were the most overpriced things ever, and nearby towns never seemed to have them - leading to a trek halfway across the map just to find cattle, let alone herd them....
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expopower: Oh no, do those quests still happen a lot in Warband? In the original Mount & Blade I'd just ditch the marshal when they asked me to do that. Cattle were the most overpriced things ever, and nearby towns never seemed to have them - leading to a trek halfway across the map just to find cattle, let alone herd them....
I wouldn't say they happen a lot, just enough to still be annoying, to be fair I consider even just one instance of them to be annoying, ha. The one I get the most from towns are "go escort this caravan" and "go hunt down these bandits". The few times I joined a kingdom, I mostly got "go scout this area and report back" quests.
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expopower: Oh no, do those quests still happen a lot in Warband? In the original Mount & Blade I'd just ditch the marshal when they asked me to do that. Cattle were the most overpriced things ever, and nearby towns never seemed to have them - leading to a trek halfway across the map just to find cattle, let alone herd them....
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NoNewTaleToTell: I wouldn't say they happen a lot, just enough to still be annoying, to be fair I consider even just one instance of them to be annoying, ha. The one I get the most from towns are "go escort this caravan" and "go hunt down these bandits". The few times I joined a kingdom, I mostly got "go scout this area and report back" quests.
Wow, I only did that cow quest once, and the find bandits quest once. After that I thought screw that, waste of my time. Just get yourself a good horse and bow and go hunt vikings, or become a vassal. There are far more interesting (and violent) methods of advancement in the realm. Even tournaments are more interesting.
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NoNewTaleToTell: I wouldn't say they happen a lot, just enough to still be annoying, to be fair I consider even just one instance of them to be annoying, ha. The one I get the most from towns are "go escort this caravan" and "go hunt down these bandits". The few times I joined a kingdom, I mostly got "go scout this area and report back" quests.
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nightcraw1er.488: Wow, I only did that cow quest once, and the find bandits quest once. After that I thought screw that, waste of my time. Just get yourself a good horse and bow and go hunt vikings, or become a vassal. There are far more interesting (and violent) methods of advancement in the realm. Even tournaments are more interesting.
I do just enough of them (maybe two per town?) to be allowed to buy a business in each town, as I prefer to have a steady stream of reliable income before I start working on forming my own warband. It's nice having several thousand denar coming in every week covering the entire cost of your warband and then some, making any loot you come across pure profit.

Beyond that I spend almost all of the early game solo, hunting looters and small groups of raiders/bandits/etc as well as doing tournaments. I don't use bows though, all I need for the early game is a good shield, a decent sword and a horse with some get up and go.
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nightcraw1er.488: Wow, I only did that cow quest once, and the find bandits quest once. After that I thought screw that, waste of my time. Just get yourself a good horse and bow and go hunt vikings, or become a vassal. There are far more interesting (and violent) methods of advancement in the realm. Even tournaments are more interesting.
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NoNewTaleToTell: I do just enough of them (maybe two per town?) to be allowed to buy a business in each town, as I prefer to have a steady stream of reliable income before I start working on forming my own warband. It's nice having several thousand denar coming in every week covering the entire cost of your warband and then some, making any loot you come across pure profit.

Beyond that I spend almost all of the early game solo, hunting looters and small groups of raiders/bandits/etc as well as doing tournaments. I don't use bows though, all I need for the early game is a good shield, a decent sword and a horse with some get up and go.
Sword and shield? nah, get a big chopper and head shot them :o) Just need to time things, and keep a good idea on where everyone is so you don't get mobbed. Can build up a small fortune in the training grounds in half an hour if your good, then get some good equipment and off you go.