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Coelocanth: The only thing tied to your account is the ability to DL the games from the GOG server.
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Orryyrro: Which is a copy you have access to, which means you cannot physically sell the game without selling the account.

Again, there is a difference between legally selling something and illegally selling a copy of something, one of these things has a mechanism which prevents it on gog and one doesn't. Just because it's the illegal one that isn't controlled doesn't mean there is no DRM.
This sounds like saying all CDs have DRM because they have to be in the drive to play. Or books have DRM because you have to open them first to read. I don't think very few are as staunchly against DRM as I am and I feel very confident claiming the 4 games I purchased from GoG do NOT have DRM included. The fact that you have to obtain the files from a "store" does not mean they have DRM, else so does your hairbrush, your cereal, and your socks. The method of checkout may change, but the content you buy is free of being managed digitally, as DRM claims to do.

Put another way... you can't have a friend go into Walmart, pick up a stereo and walk out the front door with it. Then, you come in the next day and pay for it. This plan will likely have problems. You have to pay for the goods at the time of sale. Its not DRM to restrict the sale of goods to the one paying the money, as I illustrated above.

I'm thinking semantics are at play between the right to sell and your actual usage rights being digitally managed.
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hucklebarry: I'm thinking semantics are at play between the right to sell and your actual usage rights being digitally managed.
Either semantics, or FUD.

Using emotionally charged language (people get riled up when you just mention DRM) to charge a vendor with doing something the vendor does not do?

Stinks of FUD.
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Coelocanth: Dude, you CAN sell the game without selling the account. Technologically, nothing prevents you. It's the TOS that stops you from legally being allowed to do so, not any kind of technological management technique. That's not DRM.

*edit* As an edit, I'll point out these GOG games are all digital, so you can't physically sell the games anyway. Further, you're not allowed to sell your account as per the TOS, but there's nothing technologically preventing you from doing so. No DRM.
Technologically the fact the account is separate from the games means a lot. It is an added measure which would hinder the sale of games purchased on GOG, and in the end that's all that DRM is, a hindrance. Cracks exist, there is no denying that, there is nothing stopping me from cracking games, does that mean SecuROM isn't DRM?

No there is nothing preventing me from selling my GOG account, but the fact that one has to in order to sell the game makes it DRM.

And to your first point, no you cannot legally sell any game you own on GOG without selling your account. You can illegally sell copies, but there is a difference.
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hucklebarry: This sounds like saying all CDs have DRM because they have to be in the drive to play. Or books have DRM because you have to open them first to read. I don't think very few are as staunchly against DRM as I am and I feel very confident claiming the 4 games I purchased from GoG do NOT have DRM included. The fact that you have to obtain the files from a "store" does not mean they have DRM, else so does your hairbrush, your cereal, and your socks. The method of checkout may change, but the content you buy is free of being managed digitally, as DRM claims to do.

Put another way... you can't have a friend go into Walmart, pick up a stereo and walk out the front door with it. Then, you come in the next day and pay for it. This plan will likely have problems. You have to pay for the goods at the time of sale. Its not DRM to restrict the sale of goods to the one paying the money, as I illustrated above.

I'm thinking semantics are at play between the right to sell and your actual usage rights being digitally managed.
See, that's the thing, I'm not against DRM unless it gets in my way, which GOG's doesn't. You just can't argue that it's not.

I'm not arguing the fact that you have to purchase it first is DRM, I'm not arguing the fact that you need the files to play it is DRM, I'm not arguing that you need to click on an exe to play it is DRM, I'm arguing the fact that is registered to a non-transferable account is DRM.

It'd be like if walmart made it policy to give a person additional copies of games purchased there for free to the original owner, under the unenforced condition that they are the only one allowed to possess said games. No, nothing is stopping you from giving 20 copies of the game to your friend, no nothing is stopping you from selling them for cheap, but something is stopping you from legally selling the game to anyone.
Post edited July 14, 2011 by Orryyrro
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Orryyrro: Technologically the fact the account is separate from the games means a lot. It is an added measure which would hinder the sale of games purchased on GOG, and in the end that's all that DRM is, a hindrance. Cracks exist, there is no denying that, there is nothing stopping me from cracking games, does that mean SecuROM isn't DRM?
The fact that there's something to crack in the first place rather defines SecuROM as DRM, don't you think?
No there is nothing preventing me from selling my GOG account, but the fact that one has to in order to sell the game makes it DRM.

And to your first point, no you cannot legally sell any game you own on GOG without selling your account. You can illegally sell copies, but there is a difference.
The fact you can illegally sell copies without a crack is rather demonstrative of the lack of DRM.
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Orryyrro: I'm not arguing the fact that you have to purchase it first is DRM, I'm not arguing the fact that you need the files to play it is DRM, I'm not arguing that you need to click on an exe to play it is DRM, I'm arguing the fact that is registered to a non-transferable account is DRM.
How is that remotely DRM? There's no check to see if you do or do not have the game registered on your account meaning the account doesn't even enter into this discussion. We're talking about DRM, DRM is any mechanism designed to control whether or not you can use the software. The account does no such thing.
Post edited July 14, 2011 by SirPrimalform
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SirPrimalform: We're talking about DRM, DRM is any mechanism designed to control whether or not you can use the software. The account does no such thing.
DRM is three words, digital rights management, which I'm taking at face value and saying it means anything which manages ones digital rights or their rights in regards to digital goods, the right to resale is a right, video games are digital, tying games to an account manages that, it's DRM.
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SirPrimalform: We're talking about DRM, DRM is any mechanism designed to control whether or not you can use the software. The account does no such thing.
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Orryyrro: DRM is three words, digital rights management, which I'm taking at face value and saying it means anything which manages ones digital rights or their rights in regards to digital goods, the right to resale is a right, video games are digital, tying games to an account manages that, it's DRM.
Video games are digital, but if the method of management isn't (in this case it's simply the TOS) then it's not DRM.
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SirPrimalform: Video games are digital, but if the method of management isn't (in this case it's simply the TOS) then it's not DRM.
The method of management is tying the game to an account, on the Interenet, that's pretty digital if you ask me.
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SirPrimalform: Video games are digital, but if the method of management isn't (in this case it's simply the TOS) then it's not DRM.
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Orryyrro: The method of management is tying the game to an account, on the Interenet, that's pretty digital if you ask me.
How exactly are the games tied to the account? Do they communicate with GOG's servers at launch?
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Orryyrro: I'm arguing the fact that is registered to a non-transferable account is DRM.
My last reply to what has become a ridiculous discussion:

there is no technological mechanism preventing you from doing so. Sell it if you want. All you need to do is give the buyer your account info - and you can even keep using it yourself. Nothing prevents you other than the TOS. No DRM.

Okay, I'm out.
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SirPrimalform: How exactly are the games tied to the account? Do they communicate with GOG's servers at launch?
I have access to an account that allows me to redownload them, that is how they're tied to an account. Thus the only legal manner in which I can sell the game is to sell the account as well. While there is nothing preventing me from doing that there is also nothing preventing me from cracking a game.

I'm not arguing that GOG is worse due to having DRM, I'm arguing that it is what it is. If it didn't have DRM you'd only be able to download the game once and if it were lost well you're out of luck(that's pretty much the only way a digital distributor can be 100% DRM free in my opinion)
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Orryyrro: I'm arguing the fact that is registered to a non-transferable account is DRM.
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Coelocanth: My last reply to what has become a ridiculous discussion:

there is no technological mechanism preventing you from doing so. Sell it if you want. All you need to do is give the buyer your account info - and you can even keep using it yourself. Nothing prevents you other than the TOS. No DRM.

Okay, I'm out.
There would also be the point that DRM would only be DRM if it were managing actual rights, you don't have the right to illegally distribute a game, which is what that is suggesting.
Post edited July 14, 2011 by Orryyrro
I'm out too. This discussion is going nowhere, congrats on your stamina Orryyrro. =3
Hey, speaking of DRM on Gamersgate, has anyone bought from them:

DA:O Ultimate
~or~
Titan Quest Gold

Each of those are listed as containing "Other DRM". (? - Serial keys, or something more?) An email from support offered a very vague response.
Yes, GG uses DRM.

Yes, it is super easy to circumvent, making it pointless. Yes, they also know it is that easy and leave it that way. Most importantly, YES TALKING ABOUT IT CONSTANTLY MAKES IT MORE LIKELY THEY WILL FIX THE ISSUE.
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SirPrimalform: How exactly are the games tied to the account? Do they communicate with GOG's servers at launch?
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Orryyrro: I have access to an account that allows me to redownload them, that is how they're tied to an account. Thus the only legal manner in which I can sell the game is to sell the account as well. While there is nothing preventing me from doing that there is also nothing preventing me from cracking a game.

I'm not arguing that GOG is worse due to having DRM, I'm arguing that it is what it is. If it didn't have DRM you'd only be able to download the game once and if it were lost well you're out of luck(that's pretty much the only way a digital distributor can be 100% DRM free in my opinion)
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Coelocanth: My last reply to what has become a ridiculous discussion:

there is no technological mechanism preventing you from doing so. Sell it if you want. All you need to do is give the buyer your account info - and you can even keep using it yourself. Nothing prevents you other than the TOS. No DRM.

Okay, I'm out.
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Orryyrro: There would also be the point that DRM would only be DRM if it were managing actual rights, you don't have the right to illegally distribute a game, which is what that is suggesting.
You do realize that you can download all the files, burn it to a disc, and then install as many times as you like. All without ever touching your account again, right?
I must be tired now but it seems that this issue may have been pushed past its prime.
You do realize that you can download all the files, burn it to a disc, and then install as many times as you like. All without ever touching your account again, right?
Yes, but you cannot LEGALLY sell these games, which is, in fact, limitation of the ownership. And this is what we were talking about.

Because it's not like this, GoG games have no limitations at all. Some were talking about selling cd copies of gog games anyway, but ignoring totaly the fact this is the same as selling the game downloaded from torrent.

But of course, GoG has nothing to do with copyprotection, which is the main reason I buy all games that appear on many sites only here on GoG