(... continued from above.)
The Ship was also going to need repairs. The physical ones they could find a place and do, but for the heart of the Ship and its energies, Aylar wasn't sure how to fix that. He was still looking over the charts Captain Jac was showing him indicating some open ports in other seas they could limp to when the Siren's Shell was dropped onto the table in front of him.
Circeana sprang from the shell, looking at the gathered crew, and smirked at Argy. "No offense, cookie, but he never even knew what you were after. You might want to up your game and go to charm school or something ... not that he ever would have looked at you with me around anyway."
Then she turned and her eyes focused on Aylar. "Aylar," she smiled, her voice low and seductive. Her eyes went to his empty shoulder and her smile widened. "No birdy?" The siren almost purred. "No bird, and no Grog'tial ... just you and I, as it should be." She moistened her lips and caught the bottom one between her teeth before confessing in a winsome voice. "He wanted me to help him against you. I wouldn't do it. But now the bird is gone, dead and you can have me instead." She reached out enticingly to try to touch him, but something in his eyes stopped her.
Aeshma dropped her jaw, then closed it and fumed. "She's not dead."
"You don't know that, witch," the siren snapped.
"Actually, I do. The Ship's still here, and the Captain's still sane."
Circeana ignored her and pouted prettily. "You're not alone, Aylar. I've been cursed too! The Bruja said she could break the curse if I agreed to do this. But how should I know if she'd keep her word, or be able to do it at all? She was a Bruja, allied to some stupid undead parrot. I didn't know the damn undead parrot was a phoenix! A phoenix who couldn't even break her own curse at that. The Aboleth promised he could force the Sea Hag to free me, she's one of his, the same Sea Hag who cursed you!" She looked at Aylar imploringly. "All I had to do was to go along with the Bruja, then influence my holder into getting close to the parrot, so I could pass along some information and maybe get my holder to sneak aboard an item or two, and set it up so that the parrot and the ship got where it wanted them to be."
She smiled at Aylar again, sweetly. "Then I felt your curse and I knew it was the same Sea Hag. I thought maybe ..." she paused at the look on his face. "But you wouldn't even look at me! Then you went and broke your curse and the damn parrot's too!" the Siren pouted again, angrily this time. "You broke a curse for HER, why not me? I didn't let Grog'tial use me against you. I was the one who saved you on the griffon, YOU, not him. You own ME! Your pretty bird is gone! It's got her now. Stupid bird, if she just gave it what it wanted this wouldn't have happened!"
"I knew it. I warned him," Refyx muttered as it finally became apparent the siren had just confessed to the whole Crew who had been behind so many things all along.
-----
Later that afternoon, after things had calmed down a bit, Captain Jac went to talk to Captain Aylar in his cabin with Aeshma. "They will most likely want to assign you a new Guide, Captain," she said in low voice.
"We don't need one!" Aeshma responded quickly. "She's not dead."
"I would agree, but it was her ethereal form, and even so ..." the phantom captain replied, "she is not here, and we have no idea when, or if, she can ..."
"She's not dead and she's not 'gone' either. If she was he'd be a raging magickal maniac by now," Aeshma said nodding toward Aylar. "I wasn't joking before. They're bonded. The Captain can Call her to him."
"That would take a considerable working to ..."
"He's done it before, I was there," Aeshma said steadily. "He has what he needs." She turned and looked at Aylar. "You called her before. I didn't say anything then, I really wasn't sure at first, but I am now. You Called, and she Answered and came. You aren't a mage and shouldn't have been able to do it, but the fact is it happened. It must have been the strength of the magick in that place and the breaking of those bindings on you both transformed into a different one that formed on your intent and was accepted by you both, unknowingly or not. You Called her over that mechanism, which might have woven that link between the times and planes too. I'm betting you both usually know where each other are when you're not plane hopping, and even that might come in time. You know each other's underlying feelings too, don't you, and it's been getting stronger. If I'm right you Called a familiar bond, and that means you can Call her back. Somehow they damaged her connection to the Ship that would have tethered her ethereal form here, but you are now another tether and she probably doesn't realize it yet. You should be able to Call her to you." She eyed his Phoenix Charm. "You have what you need to do it. At least try."
-----
That evening Aeshma had Captain Baldbeard come by her shop and gave him a charmed comb for his beard. To his amazement as he combed his beard it grew back in complete and luxurious again. Aeshma smiled at his delight. Then she took off the single small golden feather from one of her feather earrings and gave it to him with tears in her eyes. "You said you and your sharks can find anyone. Take it. Find her, please. I know she's still out there, somewhere," she whispered with a break in her voice. "Please, Captain Baldbeard, help me find her."
-----
The aboleth slithered along the specialized hold made just for it and watched as his minions chained his prize to hang from the mast where he could watch and gloat. So, the Ship sailed with four captains aboard did it? It wouldn't help. Unknown what happened to the fourth along the way, but it damn well knew what was going to happen to that Fae! The dwarf captain was of no concern, no magick or extraordinary skill it could discern there. The Count was an interesting character, however. They would inevitably turn to him next, not knowing, perhaps, his true underlying character. How did the Ship allow him on board with her, anyway? Ah, of course, that bit of her in his veins now. Perhaps the Count would be amenable to bringing him the Ship without too much trouble. It would have to seem to be after him as well, but his servants would be instructed to fail while other overtures were made. The figurehead female would also have to be reacquired, and after it had what memories it needed from her, purged and refitted. No use wasting good material and magick.
It had a servant magickally strike her awake and seethed again as that servant was lashed backwards. How? How was she doing this? It didn't understand. What was this magick? Everything it tried now turned on it. The magicakal drain it had attached to her had at first rebounded on him, then proceeded to take out the servants that tried it. She was now bound to her mortal form, it should be able to do as it wished, but again it was stymied. Its wrath for the Crew and that Fae knew no bounds. They had taken the Denuvo, lost it the Necromancer and the cursed gold and slagged its Fortress. It had lost its supply of the mind controlling fungus and the sorceress that knew how to develop it, the Dragon Turtle and the Undead Sea Dragon. Then they had cost it the temple, and had somehow destroyed its portal access to it and the seas and escaped, but not for long. No, not for long. Its minions would hunt them down and it would force her to watch it turn them one by one until she gave in. But nothing she did was going to save that blasphemous Fae!
=======
GM NOTE: This is the interim break. Have a happy Holiday Season for most of you. Part 2 should hopefully start sometime next year, probably after my eye surgeries late January.
Feel free to post your character's reactions to events and to role play your character. The Crew is now marked as Wanted and pursued. The Free port you sailed from is now closed to you and outside of Monkey Island and the Dragon Turtle Island, no place is safe in this current sea for the Ship and Crew. You may have your character stay aboard Ship for the interim, or decide to go have adventures and post about them. Some of you may not return for Part 2, and this interim pursuit of the Crew is a way to have your character's 'disappearance' be explained and possibly brought back for the very last Mission of the game. Have fun with this, and I hope you've enjoyed the experience so far. You've been a Great Crew! :)
Post edited December 17, 2023 by bjgamer